So i would like to ask if how can i make each player is returned to the same exact point they were before playing the match.
OnEventEnd: getmapxy(.@m$,.@px,.@py,0); warp .@m$,.@px,.@py; .off = 0; .on = 0; for(set .@i, 0; .@i < getarraysize(.option); set .@i,.@i+1) removemapflag .map$,.option[.@i]; end;
Everytime the event is end, the mapserver tells player not attached. maybe? does it requires any SQL?