Will try this out Thanks!
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In Topic: Poring Catcher
24 August 2016 - 02:49 AM
In Topic: Poring Catcher
23 August 2016 - 12:36 AM
Yes, I know.
But in this script it still needs to talk to the npc and type in the name to receive the reward.
what I want to happen is whenever someone kills the real poring, the fake poring dies, losers dies and gets warped back out,
the winner will receive the reward and warps out the place.
In Topic: Request Scripts
07 August 2016 - 02:23 AM
Can someone help me with this script?
I want the hourly reward to give reward items,
can someone help me with this script?
- script hourlypoints -1,{
//--Start of the Script
OnPCLoginEvent:
attachnpctimer ""+strcharinfo(0)+"";
initnpctimer;
end;
OnTimer30000:
//Check if Vending (normal or @at)
if(checkvending() >= 1 || checkchatting() == 1) {
dispbottom "The Ragnarok Online hourly cash points event stopped because you were vending / chatting. Please relog if you wish to start again.";
stopnpctimer;
end;
}
//Check if Idle
//getmapxy( .@map$, .@x, .@y, 0 );
//if(@map$ == .@map$ && @x == .@x && @y == .@y) {
set @afk, @afk + 1;
//}
//If move timer resets
//else {
// set @afk, 0;
//}
set @map$, .@map$; set @x, .@x; set @y, .@y;
//Idle Check for 5 Minutes
if(@afk == 5) {
dispbottom "The Ragnarok hourly points event stopped because you were idle for 5 minutes. Please relog if you wish to start again.";
stopnpctimer;
end;
}
end;
OnTimer10000:
set @minute, @minute + 1;
//Check for 1 Minute
if(@minute == 1){
set @minute,0;
set .@point_amt, 0; //Points to get every hour (default: 10)
.@Rand = rand(1,3);
switch(.@Rand) {
case 1:
getitem 1001,1;
end;
case 2:
getitem 1002,1;
end;
case 3:
getitem 1003,1;
dispbottom "You will receive random items by staying ingame for 1 hour";
set @consecutive_hour, @consecutive_hour + 1;
}
stopnpctimer;
initnpctimer;
end;
}
//--End of the Script
Thank you
Thank you
In Topic: Link Item System!!!!
30 July 2016 - 03:06 AM
Hello good day, how do I add this system in my server?
does anyone have a script on this? thanks.
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