Why not add this in conjunction with Lilith's skill damage modification. I think they would work hand in hand. This mod is a necessity nowadays.
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#3211 Damage Capper/Limit feature
Posted by clydelion on 19 April 2013 - 04:20 AM
#1339 Happy birthday malufett!
Posted by clydelion on 26 February 2013 - 09:40 AM
Happy facebook birthday!
#1106 Party Checker (Job)
Posted by clydelion on 18 February 2013 - 03:46 PM
This should work(in theory)
getpartymember getcharid(1),0; getpartymember getcharid(1),1; getpartymember getcharid(1),2; set .@count, $@partymembercount; copyarray .@name$[0], $@partymembername$[0], $@partymembercount; // list the party member names for (set .@i,0; .@i < .@count; set .@i, .@i+1) { if ((readparam(Class,.@name$[.@i]) == 4075 || readparam(Class,.@name$[.@i]) == 4076) && isloggedin( $@partymemberaid[.@i], $@partymembercid[.@i]) //THE PARTY HAS A WANDERER/MINSTREL! //THE PARTY HAS A WANDERER/MINSTREL! //THE PARTY HAS A WANDERER/MINSTREL! } close;
Uses readparam script command.
The actual readparam usage is
readparam(<type>{,"<character name>"});
type can be
StatusPoint, BaseLevel, SkillPoint, Class, Upper, Zeny, Sex, Weight, MaxWeight,
JobLevel, BaseExp, JobExp, NextBaseExp, NextJobExp, Hp, MaxHp, Sp, MaxSp,
BaseJob, Karma, Manner, bVit, bDex, bAgi, bStr, bInt, bLuk
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