Not sure how linking works, but hoping this is good enough: http://pastebin.com/uX9uigAu
//===== Hercules Script ====================================== //== Thirds Freebies ========================================= //===== By: ================================================== //== True Zeal =============================================== //===== Description: ========================================= //== Links for Zeny //============================================================ prontera,150,150,3 script Link 4 Zeny 4_F_ELEPHANT,{ // Set name of npc to that of it's NPC name (Link 4 Zeny) .@name$ = "[" + strcharinfo(1) + "]"; // Sets price in zeny .price = 100000; // Sets effect sprite .effect = 503; mes .@name$; mes "Would you like to be linked? Costs " + .price + "z.;"; next; switch(select("Yes:No")){ case 1: if (Zeny >= .price) { Zeny -= .price; skilleffect .effect,0; sc_start SC_SOULLINK,350000,5; close; } else { mes .@name$; mes "You don't have enough zeny!"; close; } break; case 2: close; break; } }
How to add correct soul link in every job? Thank bro!
You will have to add the "if (Class == [Insert_Soul_Linked_Class_Here])" For every Job and change the Skill ID to match the Job.