Hercules: better stability, perfomance, and customization.
rAthena: closer to the official, more updated.
I'd say those are the main things.
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In Topic: Hercules vs rAthena: Current differences
02 March 2017 - 07:23 PM
In Topic: OnPCDieEvent: - Monster Only?
01 January 2017 - 10:35 PM
@Legend
Nice script. But, as you said, it can create some problems.
You can add this to the while loop to prevent the attack and skills under hide exploit:
if(!getstatus(SC_WEIGHTOVER90)) sc_start SC_WEIGHTOVER90,600000,0,1000000,SCFLAG_NOAVOID|SCFLAG_FIXEDTICK|SCFLAG_FIXEDRATESCFLAG_NOICON;
Edit: Some of the message dissapeared... well, I also made the obvious comment of the sc_end and said about using viewpoint.
In Topic: [Ayuda] Woe Setter
01 January 2017 - 01:56 AM
De que se puede, se puede. Incluso creo que funciona así como lo tienes. Pero, en realidad habría que modificarlo bastante, ya que también hay que optimizarlo (utiliza muchas variables temporales de personaje (@) cuando simplemente podría utilizar scopes (.@), y los menús están bastante desorganizados.
Un día de estos puede que lo optimice y traduzca de cero (ya que la traducción que hizo Racing, según leo, es muy literal). No prometo nada por ahora.
In Topic: OnPCDieEvent: - Monster Only?
31 December 2016 - 09:11 PM
if(getunittype(killerrid)!=0)
{
script
}
In Topic: Broadcast zeny fee
26 December 2016 - 08:22 PM
I optimized it a bit.
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