I'm testing on trunk latest and I have noticed all of Gates of Hell's damage is ignored by flee. The Bonus damage based off of Missing HP and max SP is suppose to disregard flee. It would nice if this could be fixed .
Another issue is that currently GoH lvl 1-6 is melee while 7-10 is ranged. lvl 1-4 GoH is suppose to be melee while 5-10 is suppose to be ranged. I guess i shouldn't have sed the second issue but it would've been fixed eventually T.T.
Any I hope these problems can be fixed asap please and thanks
roykira
Member Since 17 Feb 2013Offline Last Active Feb 25 2013 06:10 PM