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Cold

Member Since 25 Aug 2013
Offline Last Active May 03 2017 12:56 AM
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Topics I've Started

Hex Editing Packet

28 April 2015 - 06:06 PM

Well, i'm trying to implement a kind of hex editing. So i found that the packet_len that control the char name, party and guild is 0x195, but my question is... How can i find the hexadecimal description on the hexed for that packet?

 

I'm trying to do something like, add another bar, after Guild Name, on characters info, like:

 

Player Name (PartyName)
GuildEmblem GuildName [Guild Position]

Here Another tab.

 

I know the logical command to do this on clif.c but the max string value to each of these names is 24, so the total string for that infos are 102 bits, where
 

bits 6~29 are the characters name.

bits 30~53 are the name of the player party.

bits 54~77 the name of the guild

bits 78~101 the guild position.

 

So, how can i expando the info like

bits 102~125 another infor that i want.

 

I can do this on the clif.c, but i dont know how to make the hexed show this to the client. Anyone could help?


[Help] Skill Effect

02 February 2015 - 07:26 PM

Hi guys, i'm trying to remove the skill effect when the player cast a skill, in general it gives a Yellow aura on the character, in some cases like stom gust, it gives a blue aura and others.

 

Someone know what file i need to change to remove it?

 

I want to remove all aura effects too.

 

Thank guys!