Jump to content

  •  

Slowpoker

Member Since 11 Sep 2013
Offline Last Active Dec 17 2016 08:24 PM
-----

Topics I've Started

Problem with waiting room!

01 November 2013 - 01:42 AM

[color=rgb(40,40,40);font-family:helvetica, arial, sans-serif;]Hi, guys, I'm trying to make with that one player is teleported to the map and the other players wait in the waiting room while the first player stays there, in the map. When the first player go out from the map, the second goes in the map and others wait too and so on. My scrit above isn't working this way, it's teleporting the players to the map, ok, but it isn't doing the second player in the waiting queue teleport immediately after the first player goes out from the map. The second player is getting to teleport just if another player clicks on the balloon above the npc( waiting room). This is my problem, the players don't get to teleport immediately after the player that is in a position above his position gets out from map.[/color]

 

[color=rgb(40,40,40);font-family:helvetica, arial, sans-serif;]I'm not getting to do it and i don't know what i need to do to it works fine.[/color]

 

[color=rgb(40,40,40);font-family:helvetica, arial, sans-serif;]my script :[/color]

 

prontera,151,182,6	script	John	81,{    end;OnInit:    waitingroom "Waiting Room",5,"John::OnStart",1;    end;OnStart:    if(getmapusers("new_1-2")==0) {        warpwaitingpc "new_1-2",98,17,1;        attachrid $@warpwaitingpc;        announce  "The player "+strcharinfo(0)+" was teleported to the event room!",bc_blue|bc_all;    }    end;}

 

If anyone can help me, i thank !


Help in script about weight

23 October 2013 - 06:17 AM

Hello everyone, i'm with a doubt how can i get to put a npc to bar(impede to continue) a player in the script if he weighs more than 121. 

 

 

I try to create like this egs but i didn't have any advance:

 

if(Weight > 121)  {

mes "You are heavy, please remove your extra weight.";

close;

}

 

 

 

 

Anyone could help me ???

 

 

 

 

 


[solved]Problemas em atacar a emperium(id:1288)

05 October 2013 - 07:12 AM

Pessoal com posso fazer para qualquer classe poder dar dano na emperium(id:1288), eu percebi que apenas os chars que atacam com 2 armas( uma em cada mão ), no caso apenas os sinx, conseguem causar dano na emperium, os outros apenas dão miss. Se um personagem ataca sem arma nemhuma ele da miss, se ele atacar so com arma na mão direita tambem da miss, se atacar apenas com uma arma na mão esquerda também da miss, mas com arma nas duas mão ele consegue atacar.


Problemas na aura

20 September 2013 - 12:52 AM

Pessoal estou com problemas na minha aura, ela não esta aparecendo para nenhuma classe. Meu servidor usa level máx 255, já mechi na src em max_lvl e fui também na conf/battle, puz aura_lvl 255 e max_lvl dexei em 99 mesmo. Meu client é o 2013-07-03 e não possuia também nenuma opção nele em relação a enableauraover99 ou semelhante quanto fui diffar, Alguem sabe como posso corrigir isso, e se o problem9a for no client onde eu devo por alguma opção que habilite isto vocês poderiam me passar o patch pra min usar o diffgen corretamente(estou pedindo o patch pois não sei criar um usando php).


Problem Aura Client 2013

19 September 2013 - 07:28 AM

Hi guys, i'ld like to know how can i put the option " [color=rgb(102,0,102);]Enable[/color] [color=rgb(102,0,102);]Aura[/color] [color=rgb(102,0,102);]Over[/color] level [color=rgb(0,102,102);]99[/color] [color=rgb(0,0,136);]and[/color] [color=rgb(102,0,102);]Level[/color] [color=rgb(0,102,102);]150 [/color]" in my client, my client is 2013-07-03 and i am not getting to do it, anyone can help me, please ???

 

- I want to do it because i would like that in my server the people be able to see the auras of their char of the 3rd job and 2nd job in the max lvl.My server works in this mode : max lvl -> 255 and i would like that the aura shows in this level.