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xeNium

Member Since 14 Sep 2013
Offline Last Active Mar 06 2016 05:53 AM
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Posts I've Made

In Topic: Hercules using rAthena FluxCP

03 July 2014 - 06:21 PM

Head on over to our FluxCP repo as we have our own for Hercules.

Posted ImageScreen Shot 2014-07-03 at 9.31.51 AM.png

 

The best bet for you is to go through our commit history (https://github.com/H.../commits/master) and manually add the changes (that are needed to make your FluxCP compatible with Hercules) to your FluxCP.

 

My rAthena FluxCP currently is compatible with Hercules, item, monster db seems to be fine, do you know major issues with rAthena FluxCP when connected with Hercules server platform? Yesterday, item db seems to be not working properly, I am downloading someone files and now it working.


In Topic: NEMO - Client Patcher

02 July 2014 - 11:43 AM

Is this patcher got cash shop button remover? I know how to remove it using HxDen but I do choose patcher, feel more safe, lol.


In Topic: Points - Cash Points - Kafra Points, any else?

12 June 2014 - 07:47 PM

Help, please.


In Topic: Browedit 2.0 - a new revision by Borf

11 June 2014 - 08:41 AM

"[color=rgb(0,136,0);]C:/# 17 Mei 2014/Ragnarok Online/Server/# 28 Mei 2014/Client/ro.grf"[/color]

 

the path should not countain "#" ... Here I even took out the spaces. Look:

 

{	"resolution" : [ 1680, 1050 ],	"data" :	{		"ropath" : "C:/Users/Patricia/data",		"grfs" :		[			"C:/Users/Patricia/data.grf"		]	},	"moveconsole" : true,	 "defaultmap" : "prontera"}

 

Done, now it does not crash, just black screen O:

 

{
    "data" :
    {
        "ropath" : "c:/games/gravity/ro",
        "grfs" :
        [
            "c:/games/gravity/ro/data.grf",
            "c:/games/gravity/ro/rdata.grf"
        ]
    },
    "defaultmap" : "prontera",
    "threadedrendering" : true,
    "backgroundworkers" : true
}
 
Edit: It works with default .grf but does not work with custom .grf from my servers, hiks!

In Topic: Timed Warp

06 June 2014 - 02:15 PM

Then easiest way you have to do that is disabling the warp system from your woe controller and make a separate NPC warper to your castle.

 

Done, it working, it enable me to talk to the NPC when the WoE is enabled but does not want to respond if the WoE isn't enabled, the only problem left is, how i can tell them my WoE Schedule?

 

    mes "This castle is not open at the moment.";
    mes "This castle will be open again only during the next WoE session:";
    mes "Day: ^0000DD" + .daysOfWeek$[.woe_day[.woe_index]];
    mes "^000000Start time: ^00DD00" + .woe_0_str$[.woe_index];
    mes "^000000End time: ^DD0000" + .woe_1_str$[.woe_index];

 

Anyone could modified it for me? I am using Euphy WOE Controller