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adani_jmc

Member Since 30 Sep 2013
Offline Last Active Jun 18 2016 09:17 PM
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Topics I've Started

Custom Headgear Question

10 January 2015 - 05:46 AM

Hello,

I just add alots of custom headgear

about 400++ items, in 3 phase,

first i add 200,

second about 130++,

and third about 70++

 

when i test it, i've got several problem.

1. both of first and second phase, i already have all the sprite in my grf, so i just had edit the lua file's and the item_db2.conf, when i test it, alot of item doesnt show up, like this

Posted Image

 

 

2. in third phase, i add new sprite and yes, i add more line on my lua file's and item_db2, several item should be on middle and lower position, so i add the Loc to 1, like in the code below

Spoiler

 

sadly i can't put on my character equipment, like the character got restriction, but i dont put any on code. its says like this

Posted Image

 

but if i edit the Loc back from 1 to 256, it can be use as equip

Posted Image

 

its weird, because in the first and second phase, i have alot of middle and lower headgear usable

like this exampe:

Spoiler

 

btw,

i used 2013-12-23 client

and without any error on my mapserver console

thankyou for answering.


item_db2.conf not detected

29 December 2014 - 08:29 AM

i try to add custom item with the new item_db system on hercules.

i add the item one by one manually

and when i try to test it, it show error on the console like this

 

Posted Image

 

did someone knows why its happen ?

i try to search but not find anything

thx hercules :)


make sql error

26 December 2014 - 11:17 AM

i try to compile my server *just downloaded it*

but it fail when i use the make sql command.

 

its says =

Posted Image

 

whats wrong ?

btw i use CentOS 6.5

thanks for answering :)


request 2013-12-23

26 December 2014 - 04:35 AM

Uhm, sorry but where is the latest unpacked client and diff file hosted ?

i want to use 2013-12-23 client.

or the stable one for the latest hercules

 

note:

i've search through http://k3dt.eu/Ragexe/unpacked/

 

thanks Hercules :)