Hello i have a problem with my map_zone_db
//====================================================//= _ _ _ //= | | | | | | //= | |_| | ___ _ __ ___ _ _| | ___ ___ //= | _ |/ _ '__/ __| | | | |/ _ / __|//= | | | | __/ | | (__| |_| | | __/__ //= _| |_/___|_| ___|__,_|_|___||___///= //= http://herc.ws/board/ //====================================================//= Hercules Map Zone Database [Ind/Hercules]//================ More Information ==================//= http://herc.ws/board/topic/302-introducing-hercules-map-zone-database///= (TODO: replace with wiki link and detail the wiki page in a decent format ^)//====================================================//================ Description =======================//= A unlimited number of zones may be created, a zone//= may be used to create a set of disabled items, disabled skills//= and mapflags to be used by as many maps as one chooses.//= Maps can be linked to a specific zone through the zone mapflag//= '<map name><tab>mapflag<tab>zone<tab><zone name>'.//====================================================//= Available types for 'disabled_skills'://= PLAYER, HOMUN, MERCENARY, MONSTER, PET, ELEMENTAL, MOB_BOSS, CLONE, ALL and NONE//====================================================zones: ({ /* All zone is a dynamic (very special) zone that is forcebly inherited by ALL maps automatically */ name: "All" /* changing this name requires MAP_ZONE_ALL_NAME to also be changed in src/map/map.h file */ disabled_skills: { //both examples below disable napalm beat (id 11) to players //MG_NAPALMBEAT: "PLAYER" //ID11: "PLAYER" } disabled_items: { //Both examples below disable apple (id 501) //Apple: true //ID501: true } mapflags: ( ) /* "command:min-group-lv-to-override" e.g. "heal: 70" */ disabled_commands: { //Example Below makes @heal be used in maps within this zone only by those group lv 70 and above //heal: 70 } skill_damage_cap: { //Exemple Below caps firebolt damage in maps within this zone to a maximum 50 damage, // (depends on HMAP_ZONE_DAMAGE_CAP_TYPE in src/config/core.h) // when cast vs players and monsters. //MG_COLDBOLT: (50,"PLAYER | MONSTER") }},{ /* Normal zone is applied to all maps that are not pkable (where players cant fight each other) */ /* However, it wont be applied to maps with its own zones (specified thru mapflag) */ name: "Normal" /* changing this name requires MAP_ZONE_NORMAL_NAME to also be changed in src/map/map.h file */ disabled_skills: { WM_LULLABY_DEEPSLEEP: "PLAYER" WM_SIRCLEOFNATURE: "PLAYER" WM_SATURDAY_NIGHT_FEVER: "PLAYER" SO_ARRULLO: "PLAYER" CG_HERMODE: "PLAYER" } disabled_items: { } mapflags: ( ) },{ /* PvP zone is applied to all maps with a pvp mapflag */ name: "PvP" /* changing this name requires MAP_ZONE_PVP_NAME to also be changed in src/map/map.h file */ disabled_skills: { BS_GREED: "PLAYER" CG_HERMODE: "PLAYER" } disabled_items: { Greed_Scroll: true } /* cashshop disabled in pvp maps */ mapflags: ( "nocashshop", )},{ /* PK Mode zone is only used when server is on pk_mode (battle.conf), it applies to all pvp maps that don't have their own zone */ name: "PK Mode" /* changing this name requires MAP_ZONE_PK_NAME to also be changed in src/map/map.h file */ disabled_skills: { } disabled_items: { } /* PK Mode Damage Reductions */ /* - weapon_damage_rate -40% */ /* - magic_damage_rate -40% */ /* - misc_damage_rate -40% */ /* - long_damage_rate -30% */ /* - short_damage_rate -20% */ mapflags: ( "weapon_damage_rate 10", "magic_damage_rate 10", "misc_damage_rate 10", "long_damage_rate 20", "short_damage_rate 30", )},{ /* GvG zone is applied to all maps with a gvg mapflag */ name: "GvG" /* changing this name requires MAP_ZONE_GVG_NAME to also be changed in src/map/map.h file */ disabled_skills: { AL_TELEPORT: "PLAYER" AL_WARP: "PLAYER" WZ_ICEWALL: "PLAYER" TF_BACKSLIDING: "PLAYER" RG_INTIMIDATE: "PLAYER" WE_CALLPARTNER: "PLAYER" HP_ASSUMPTIO: "PLAYER" HP_BASILICA: "PLAYER" CG_MOONLIT: "PLAYER" WE_CALLPARENT: "PLAYER" WE_CALLBABY: "PLAYER" CR_CULTIVATION: "PLAYER" NJ_KIRIKAGE: "PLAYER" CASH_ASSUMPTIO: "PLAYER" BS_GREED: "PLAYER" SC_FATALMENACE: "PLAYER" SC_DIMENSIONDOOR: "PLAYER" } disabled_items: { Assumptio_5_Scroll: true Greed_Scroll: true Pty_Assumptio_Scroll: true } /* 5 second duration increase on GvG */ /* knockback disabled */ /* GvG Mode Damage Reductions */ /* - weapon_damage_rate -40% */ /* - magic_damage_rate -40% */ /* - misc_damage_rate -40% */ /* - long_damage_rate -20% */ /* - short_damage_rate -20% */ mapflags: ( "invincible_time_inc 5000", "noknockback", "weapon_damage_rate 10", "magic_damage_rate 10", "misc_damage_rate 10", "long_damage_rate 20", "short_damage_rate 30", "nocashshop", "gvg_noparty", ) },{ /* Battlegrounds zone is applied to all maps with a battlegrounds mapflag */ name: "Battlegrounds" /* changing this name requires MAP_ZONE_BG_NAME to also be changed in src/map/map.h file */ disabled_skills: { AL_TELEPORT: "PLAYER" AL_WARP: "PLAYER" WZ_ICEWALL: "PLAYER" TF_BACKSLIDING: "PLAYER" RG_INTIMIDATE: "PLAYER" MO_BODYRELOCATION: "PLAYER" WE_CALLPARTNER: "PLAYER" HP_ASSUMPTIO: "PLAYER" HP_BASILICA: "PLAYER" CG_MOONLIT: "PLAYER" WE_CALLPARENT: "PLAYER" WE_CALLBABY: "PLAYER" CR_CULTIVATION: "PLAYER" TK_RUN: "PLAYER" TK_HIGHJUMP: "PLAYER" SG_FEEL: "PLAYER" SG_SUN_WARM: "PLAYER" SG_MOON_WARM: "PLAYER" SG_STAR_WARM: "PLAYER" SG_SUN_COMFORT: "PLAYER" SG_MOON_COMFORT: "PLAYER" SG_STAR_COMFORT: "PLAYER" SG_HATE: "PLAYER" SG_SUN_ANGER: "PLAYER" SG_MOON_ANGER: "PLAYER" SG_STAR_ANGER: "PLAYER" SG_SUN_BLESS: "PLAYER" SG_MOON_BLESS: "PLAYER" SG_STAR_BLESS: "PLAYER" NJ_KIRIKAGE: "PLAYER" CASH_ASSUMPTIO: "PLAYER" SC_FATALMENACE: "PLAYER" SC_DIMENSIONDOOR: "PLAYER" } disabled_items: { Assumptio_5_Scroll: true Pty_Assumptio_Scroll: true } /* knockback disabled */ /* Battlegrounds Damage Reductions */ /* - weapon_damage_rate -30% */ /* - magic_damage_rate -30% */ /* - misc_damage_rate -30% */ /* - long_damage_rate -25% */ /* - short_damage_rate -25% */ mapflags: ( "noknockback", "weapon_damage_rate 20", "magic_damage_rate 20", "misc_damage_rate 20", "long_damage_rate 25", "short_damage_rate 25", )},{ name: "Aldebaran Turbo Track" disabled_skills: { SM_ENDURE: "PLAYER" AL_TELEPORT: "PLAYER" AL_WARP: "PLAYER" AL_CURE: "PLAYER" TF_HIDING: "PLAYER" WZ_ICEWALL: "PLAYER" AS_CLOAKING: "PLAYER" RG_INTIMIDATE: "PLAYER" MO_BODYRELOCATION: "PLAYER" LK_CONCENTRATION: "PLAYER" LK_BERSERK: "PLAYER" HP_BASILICA: "PLAYER" WS_CARTBOOST: "PLAYER" ST_CHASEWALK: "PLAYER" CG_MOONLIT: "PLAYER" SC_FATALMENACE: "PLAYER" SC_DIMENSIONDOOR: "PLAYER" GN_CARTBOOST: "PLAYER" } disabled_items: { Wing_Of_Fly: true Anodyne: true Green_Potion: true Panacea: true }},{ name: "Jail" disabled_skills: { TK_JUMPKICK: "PLAYER" TK_HIGHJUMP: "PLAYER" } disabled_items: { Wing_Of_Fly: true Wing_Of_Butterfly: true Giant_Fly_Wing: true WOB_Rune: true WOB_Schwaltz: true WOB_Rachel: true WOB_Local: true }},{ name: "Izlude Battle Arena" disabled_skills: { RG_INTIMIDATE: "PLAYER" AL_TELEPORT: "PLAYER" SC_FATALMENACE: "PLAYER" SC_DIMENSIONDOOR: "PLAYER" } disabled_items: { Wing_Of_Fly: true }},{ name: "GvG2" inherit: ( "GvG" ) /* will import all gvg has */ disabled_skills: { TK_HIGHJUMP: "PLAYER" SA_ABRACADABRA: "PLAYER" }},{ name: "Sealed Shrine" disabled_skills: { MG_SAFETYWALL: "PLAYER" AL_TELEPORT: "PLAYER | MONSTER | HOMUN | MERCENARY" RG_INTIMIDATE: "PLAYER | MONSTER" HP_ASSUMPTIO: "PLAYER" CASH_ASSUMPTIO: "PLAYER" SC_FATALMENACE: "PLAYER" SC_DIMENSIONDOOR: "PLAYER" }},{ name: "Memorial Dungeon" /* ETower, Orc's Memory, Nidhoggur's Nest, etc */ disabled_skills: { AL_TELEPORT: "PLAYER | MONSTER | HOMUN | MERCENARY" WZ_ICEWALL: "PLAYER" RG_INTIMIDATE: "PLAYER | MONSTER" PF_SPIDERWEB: "PLAYER" NPC_EXPULSION: "PLAYER" SC_FATALMENACE: "PLAYER" SC_DIMENSIONDOOR: "PLAYER" }},{ name: "Towns" disabled_skills: { AM_CANNIBALIZE: "PLAYER" AM_SPHEREMINE: "PLAYER" CR_CULTIVATION: "PLAYER" BS_GREED: "PLAYER" SC_MANHOLE: "PLAYER" WM_POEMOFNETHERWORLD: "PLAYER" GN_WALLOFTHORN: "PLAYER" } disabled_items: { Greed_Scroll: true }},{ name: "Poring War Waiting Room" disabled_skills: { } disabled_items: { } mapflags: ( "noskill", "nowarpto", )}{ name: "Battle Ordeal Mode" disabled_skills: { } disabled_items: { } mapflags: ( "noskill" )})
my problem is, the noknockback and stuff is not working in WoE, people can use backsliding and the knockback is enabled.. if this is not normal, can someone please tell my the problem?