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stevler

Member Since 22 Dec 2013
Offline Last Active Nov 30 2014 04:51 AM
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Posts I've Made

In Topic: Varying Cost Heal

22 November 2014 - 04:36 AM

Again, thank you very much. I was just thinking for trying an if() statement right before I came to check this, thanks for making me more confident. I'll ask for more help if needed.


In Topic: Varying Cost Heal

22 November 2014 - 12:22 AM

Ahh, thank you, that works. One more thing. sorry to ask so much. How would I make that number only appear for people above level 50?


In Topic: Varying Cost Heal

21 November 2014 - 09:32 PM

Thank you very much, it did help. I'll be able to make much neater scripts, and I was able to fix any problems that came up myself while doing it. I didn't want mine to have a buffer though, and wasn't sure what variables I could use, and how to use them the way I want to. I'm not sure if that's the right word, aren't baselevel, and joblevel variables?

 

I was also wondering if there would be a way to make the sum of that equation to be shown instead of it saying "note it cost 1000".

 

How would I go about doing so?


In Topic: Error Converting idnum2s to iteminfo.lua

20 November 2014 - 08:23 PM

It seems to have worked. Thank you very much Tokeiburu, appreciate the help. 


In Topic: Error Converting idnum2s to iteminfo.lua

20 November 2014 - 12:18 PM

This is where it is, I can't find it.

 

Also this is the lua

 

http://i.imgur.com/mtJIyJ8.png

 

[6598] = {		unidentifiedDisplayName = "요르문간드의 늑골",		unidentifiedResourceName  = "스켈본",		unidentifiedDescriptionName = {			"거대한 뱀 "요르문간드"의 늑골. 믿을 수 없을 정도의 강도와 크기를 자랑한다.",			"무게 : ^7777772000^000000",		},		identifiedDisplayName = "요르문간드의 늑골",		identifiedResourceName = "스켈본",</div><div><span>		</span>identifiedDescriptionName = {</div><div><span>			</span>"거대한 뱀 "요르문간드"의 늑골. 믿을 수 없을 정도의 강도와 크기를 자랑한다.",</div><div><span>			</span>"무게 : ^7777772000^000000",</div><div><span>		</span>},