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Blinzer

Member Since 21 Apr 2014
Offline Last Active Apr 25 2017 01:18 PM
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Posts I've Made

In Topic: poison damage doubling the experience you receive

04 March 2017 - 10:25 PM

this is a long lasting problem i've had since i'm using an older version of hercules where poison damage doubles the experience you receive from the damage of the poison, and likewise venom dust gives you NO experience for the damage from that poison. can anyone point me to the commit that fixes these two problems?

Have you used the most recent updated version of the Emulator to reproduce this? 

 

 

well, no. using the latest one is not an option for me. it probably works on it, though.


In Topic: sitting regen nerf(200% --> 150%)

03 March 2017 - 08:08 PM

unfortunately what you gave me didn't work, likely due to the tick rate on my server already being 0.5 seconds instead of the standard. but i was able to eventually come up with a "solution" because of it, by moving the sitting bonus thing you pointed out to me into the "do" loop that was right below, to get it to change the val instead of modifying bonus. however, i don't know what a do loop is so i don't know if what i've done is going to cause a big stress on the server(if it runs through that 100 times a second or whatever) or if it's just inefficient code, so i'd like to see if you have a more intelligent solution


gFGG0i1.png

 

 

and yes, i can see that i need to clean up some stuff relating to bonus in the tick rate formula and in what i pasted, i was hasty to take this screenshot and post it


In Topic: Unbreakable.

01 March 2017 - 04:53 PM

you could code a custom item bonus effect that will halve the chance of your armor breaking, but that's a pretty lame custom effect


In Topic: Help with MO_BODYRELOCATION

01 March 2017 - 04:44 PM

yes

 

yes i can help you

 

KKc5ndW.png

 
if(sc && sc->data[SC_ANKLESNARE]) {
                clif->skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0);
                break;
            }
 
if that doesn't work, substitute skill_id for MO_BODYRELOCATION, and if that doesn't work we'll talk
 
keep in mind spiral pierce's root also uses ankle snare's SC effect, meaning they will also be unable to relocate out of spiral pierce's root(which in this case is a good thing for you)

In Topic: item_db help!

01 March 2017 - 04:38 PM

Upper: 63

 

make sure your ninja is actually level 85