I tried to create a skill which mimics an effect like bragi where the wierd symbols/letters follow the character
as they walk, and who ever enters the area gets damaged.
I know I setup everything correctly but I encountered a problem, while the skill area that damages everyone
who enters follow my character, the visual effect stays on the ground where I first casted it as shown in this vid.
And also the skill does not seem to end at the set amount of time limit either, here are the important skill information:
skill_db.txt
1026,0,6,4,-1,0x41,0,1,1,no,0,0,0,weapon,0, CS_GRUESOME_ZONE,Gruesome Zone
skill_cast_db.txt
//-- CS_GRUESOME_ZONE1026,0,3000,3000,10000,0,0,0
skill_unit_db.txt
1026,0xa3, , -1, 0, 500,enemy, 0x000 //CS_GRUESOME_ZONE
map.c at map_moveblock
if (sc->data[SC_GRUESOME_ZONE]){ skill->unit_move_unit_group(skill->id2group(sc->data[SC_GRUESOME_ZONE]->val4), bl->m, x1-x0, y1-y0); }