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funtwocrasher

Member Since 21 May 2014
Offline Last Active Jul 22 2016 08:10 AM
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Topics I've Started

Looking for a Web Developer

14 March 2015 - 02:22 AM

FabGaming Company is looking for a talented web developer who can make at least the following: Character Simulator and knows how to integrate the website. FabGaming is a gaming company consists of various private servers. Of course, this is paid services. Please PM me or comment here. We prefer those people who are not busy and willing to work full-time.


[HELP] ROTD Duplicate

27 February 2015 - 02:05 AM

Hello. Can someone help me duplicated ROTD for information purposes? I want to put ROTD in every town, but the problem is, when I try to duplicated the whole ROTD Script, it makes another ROTD on my server, not a duplicated from the first one, so 2 RUNNING ROTD Scripts. I want it to only duplicate the ROTD Information, not the whole script.

 

prontera,146,96,6 script ROTD 436,{

set .@gmlevel,getgmlevel();
 
do{
set .@menu,select("^4EEE94ROTD Information^000000",
( .@gmlevel < .gm_level )?"":"^FF0000[GM]^000000Set a New Monster's Race",
( .@gmlevel < .gm_level )?"":"^FF0000[GM]^000000Set EXP Bonus",
( .@gmlevel < .gm_level )?"":"^FF0000[GM]^000000Set Item / Zeny Bonus",
"Close" );
 
switch( .@menu ){
Case 1:
mes "^FF0000ROTD^000000 refer to ^0000FFRace of the Day^000000";
mes "In another word, it mean that the ^FF0000Monster's Race^000000 that you killed by day will grant you ^FF0000Bonus EXP^000000.";
next;
mes "[ ^FF0000Today's ROTD^000000 ]";
mes "^0000FF"+.rotd$[.today_rotd]+"^000000 Race";
if( .rotd_exp_bonus ) mes " ~ ^777777"+.rotd_exp_bonus+"% more exp^000000";
if( ( .rotd_item_amount && .rotd_item_rate ) || .rotd_zeny || .rotd_exp_bonus ){
}
break;
Case 2:
mes "Select new race.";
set .today_rotd,select( .rotd_menu$ ) - 1;
if( .today_rotd >= .rotd_size ) set .today_rotd,rand( .rotd_size );
mes "New Race : ^777777"+.rotd$[.today_rotd]+"^000000";
delwaitingroom;
waitingroom "[ROTD]:"+.rotd$[.today_rotd]+" ",0;
break;
Case 3:
mes "Set new exp bonus. (%)";
input .rotd_exp_bonus,0,100;
if( .rotd_exp_bonus ) mes "ROTD EXP : "+.rotd_exp_bonus+" %";
break;
Case 4:
mes "Set Rotd bonus";
mes "Inset Zeny Bonus";
input .@zeny;
mes "Insert Item ID";
do{
input .@item,0,32767; 
if( !.@item ) close;
}while( getitemname( .@item ) == "null" );
mes "Enter amount.";
input .@amount,0,30000;
mes "Enter Rate to gain.";
input .@rate,0,100;
if( .@amount && .@rate ){
next;
mes "Updated item bonus : ( "+.@rate+"% )";
mes "^777777"+.@amount+" x "+getitemname( .@item )+"^000000";
mes "^777777"+.@zeny+" Zeny^000000";
if( select( "Confirm","Cancel" ) == 1 ){
set .rotd_item_id,.@item;
set .rotd_item_amount,.@amount;
set .rotd_item_rate,.@rate;
set .rotd_zeny,.@zeny;
mes "Updated.";
}
}
default: close;
}
next;
}while( .@menu != 5 );
close;
 
OnInit:
// min gm level
set .gm_level,80;
 
// monster race list
setarray .rotd$[0],
"Formless",
"Undead",
"Brute",
"Plant",
"Insect",
"Fish",
"Demon",
"Demi Human",
"Angel",
"Dragon",
"Boss",
"Non-Boss";
set .rotd_size,getarraysize( .rotd$ );
for( set .@i,0; .@i < .rotd_size; set .@i,.@i + 1 )
set .rotd_menu$,.rotd_menu$ + .rotd$[.@i] +":";
set .rotd_menu$,.rotd_menu$ + "^0055FFRandom Race^000000";
 
// min party member lv to gain exp
set .party_level_range,10;
 
// daily reset
OnClock0000:
set .today_rotd,rand( .rotd_size );
set .rotd_exp_bonus,rand( 1,100 );
delwaitingroom;
waitingroom "[ROTD]:"+.rotd$[.today_rotd]+" ",0;
end;
 
OnNPCKillEvent:
if( getmonsterinfo( killedrid,MOB_RACE ) == .today_rotd ){
set .@partyid,getcharid(1);
set .@mob_base_exp,(( getmonsterinfo( killedrid,MOB_BASEEXP ) / 100 ) * .rotd_exp_bonus );
set .@mob_job_exp,(( getmonsterinfo( killedrid,MOB_JOBEXP ) / 100 ) * .rotd_exp_bonus );
if( .@partyid ){
set .@aid,getcharid(3);
set .@baselevel,BaseLevel;
set .@map$,strcharinfo(3);
getpartymember .@partyid,1;
getpartymember .@partyid,2;
while( .@i < $@partymembercount ){
if( isloggedin( $@partymemberaid[.@i],$@partymembercid[.@i] ) )
if( attachrid( $@partymemberaid[.@i] ) )
if( strcharinfo(3) == .@map$ && ( BaseLevel - .@baselevel ) <= .party_level_range && ( BaseLevel - .@baselevel ) >= ~.party_level_range ){
set BaseExp,( BaseExp + .@mob_base_exp );
set JobExp,( JobExp + .@mob_job_exp );
dispbottom "[ROTD Party] : "+.@mob_base_exp+" EXP";
}
set .@i,.@i + 1;
}
attachrid( .@aid );
}else{
set BaseExp,( BaseExp + .@mob_base_exp );
set JobExp,( JobExp + .@mob_job_exp );
dispbottom "[ROTD SOLO] : "+.@mob_base_exp+" EXP";
}
if( rand( 100 ) < .rotd_item_rate && .rotd_zeny ) 
set Zeny,Zeny + rand( .rotd_zeny );
if( rand( 100 ) < .rotd_item_rate && .rotd_item_amount ) 
getitem .rotd_item_id,rand( .rotd_item_amount ),.@aid;
}
end;
}

 

 

I want the duplicate NPC to show the ROTD Information only, no GM Menu.

 

I tried this script:

 

prontera,151,95,6	script	ROTD#test	436,{switch(select("^4EEE94ROTD Information^000000: Close")){	case 1:	mes "^FF0000ROTD^000000 refer to ^0000FFRace of the Day^000000";	mes "In another word, it mean that the ^FF0000Monster's Race^000000 that you killed by day will grant you ^FF0000Bonus EXP^000000.";	next;	mes "[ ^FF0000Today's ROTD^000000 ]";	mes "^0000FF"+.rotd$[.today_rotd]+"^000000 Race";	break;		default: close;	}end;OnInit:waitingroom "[ Race of the Day ]",0;end;} 

 

But doesnt display the ROTD Race. HELP PLEASE!


Old Character Creation

05 February 2015 - 02:07 PM

Is there anyway to revert the old character creation? The Polygon Stats. I am using 2012-04-10 Client.


How to remove Skill Cooldown Effect?

04 February 2015 - 11:03 AM

Posted Image

 

 

I want to remove that effect. Anyone know how?
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03 February 2015 - 05:42 PM

Anyone have a script that allows you to broadcast on NPC when you are looking for a Party or a Guild?