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14 March 2015 - 02:22 AM
[HELP] ROTD Duplicate
27 February 2015 - 02:05 AM
Hello. Can someone help me duplicated ROTD for information purposes? I want to put ROTD in every town, but the problem is, when I try to duplicated the whole ROTD Script, it makes another ROTD on my server, not a duplicated from the first one, so 2 RUNNING ROTD Scripts. I want it to only duplicate the ROTD Information, not the whole script.
prontera,146,96,6 script ROTD 436,{
set .@gmlevel,getgmlevel();do{set .@menu,select("^4EEE94ROTD Information^000000",( .@gmlevel < .gm_level )?"":"^FF0000[GM]^000000Set a New Monster's Race",( .@gmlevel < .gm_level )?"":"^FF0000[GM]^000000Set EXP Bonus",( .@gmlevel < .gm_level )?"":"^FF0000[GM]^000000Set Item / Zeny Bonus","Close" );switch( .@menu ){Case 1:mes "^FF0000ROTD^000000 refer to ^0000FFRace of the Day^000000";mes "In another word, it mean that the ^FF0000Monster's Race^000000 that you killed by day will grant you ^FF0000Bonus EXP^000000.";next;mes "[ ^FF0000Today's ROTD^000000 ]";mes "^0000FF"+.rotd$[.today_rotd]+"^000000 Race";if( .rotd_exp_bonus ) mes " ~ ^777777"+.rotd_exp_bonus+"% more exp^000000";if( ( .rotd_item_amount && .rotd_item_rate ) || .rotd_zeny || .rotd_exp_bonus ){}break;Case 2:mes "Select new race.";set .today_rotd,select( .rotd_menu$ ) - 1;if( .today_rotd >= .rotd_size ) set .today_rotd,rand( .rotd_size );mes "New Race : ^777777"+.rotd$[.today_rotd]+"^000000";delwaitingroom;waitingroom "[ROTD]:"+.rotd$[.today_rotd]+" ",0;break;Case 3:mes "Set new exp bonus. (%)";input .rotd_exp_bonus,0,100;if( .rotd_exp_bonus ) mes "ROTD EXP : "+.rotd_exp_bonus+" %";break;Case 4:mes "Set Rotd bonus";mes "Inset Zeny Bonus";input .@zeny;mes "Insert Item ID";do{input .@item,0,32767;if( !.@item ) close;}while( getitemname( .@item ) == "null" );mes "Enter amount.";input .@amount,0,30000;mes "Enter Rate to gain.";input .@rate,0,100;if( .@amount && .@rate ){next;mes "Updated item bonus : ( "+.@rate+"% )";mes "^777777"+.@amount+" x "+getitemname( .@item )+"^000000";mes "^777777"+.@zeny+" Zeny^000000";if( select( "Confirm","Cancel" ) == 1 ){set .rotd_item_id,.@item;set .rotd_item_amount,.@amount;set .rotd_item_rate,.@rate;set .rotd_zeny,.@zeny;mes "Updated.";}}default: close;}next;}while( .@menu != 5 );close;OnInit:// min gm levelset .gm_level,80;// monster race listsetarray .rotd$[0],"Formless","Undead","Brute","Plant","Insect","Fish","Demon","Demi Human","Angel","Dragon","Boss","Non-Boss";set .rotd_size,getarraysize( .rotd$ );for( set .@i,0; .@i < .rotd_size; set .@i,.@i + 1 )set .rotd_menu$,.rotd_menu$ + .rotd$[.@i] +":";set .rotd_menu$,.rotd_menu$ + "^0055FFRandom Race^000000";// min party member lv to gain expset .party_level_range,10;// daily resetOnClock0000:set .today_rotd,rand( .rotd_size );set .rotd_exp_bonus,rand( 1,100 );delwaitingroom;waitingroom "[ROTD]:"+.rotd$[.today_rotd]+" ",0;end;OnNPCKillEvent:if( getmonsterinfo( killedrid,MOB_RACE ) == .today_rotd ){set .@partyid,getcharid(1);set .@mob_base_exp,(( getmonsterinfo( killedrid,MOB_BASEEXP ) / 100 ) * .rotd_exp_bonus );set .@mob_job_exp,(( getmonsterinfo( killedrid,MOB_JOBEXP ) / 100 ) * .rotd_exp_bonus );if( .@partyid ){set .@aid,getcharid(3);set .@baselevel,BaseLevel;set .@map$,strcharinfo(3);getpartymember .@partyid,1;getpartymember .@partyid,2;while( .@i < $@partymembercount ){if( isloggedin( $@partymemberaid[.@i],$@partymembercid[.@i] ) )if( attachrid( $@partymemberaid[.@i] ) )if( strcharinfo(3) == .@map$ && ( BaseLevel - .@baselevel ) <= .party_level_range && ( BaseLevel - .@baselevel ) >= ~.party_level_range ){set BaseExp,( BaseExp + .@mob_base_exp );set JobExp,( JobExp + .@mob_job_exp );dispbottom "[ROTD Party] : "+.@mob_base_exp+" EXP";}set .@i,.@i + 1;}attachrid( .@aid );}else{set BaseExp,( BaseExp + .@mob_base_exp );set JobExp,( JobExp + .@mob_job_exp );dispbottom "[ROTD SOLO] : "+.@mob_base_exp+" EXP";}if( rand( 100 ) < .rotd_item_rate && .rotd_zeny )set Zeny,Zeny + rand( .rotd_zeny );if( rand( 100 ) < .rotd_item_rate && .rotd_item_amount )getitem .rotd_item_id,rand( .rotd_item_amount ),.@aid;}end;}
I want the duplicate NPC to show the ROTD Information only, no GM Menu.
I tried this script:
prontera,151,95,6 script ROTD#test 436,{switch(select("^4EEE94ROTD Information^000000: Close")){ case 1: mes "^FF0000ROTD^000000 refer to ^0000FFRace of the Day^000000"; mes "In another word, it mean that the ^FF0000Monster's Race^000000 that you killed by day will grant you ^FF0000Bonus EXP^000000."; next; mes "[ ^FF0000Today's ROTD^000000 ]"; mes "^0000FF"+.rotd$[.today_rotd]+"^000000 Race"; break; default: close; }end;OnInit:waitingroom "[ Race of the Day ]",0;end;}
But doesnt display the ROTD Race. HELP PLEASE!
Old Character Creation
05 February 2015 - 02:07 PM
Is there anyway to revert the old character creation? The Polygon Stats. I am using 2012-04-10 Client.
How to remove Skill Cooldown Effect?
04 February 2015 - 11:03 AM
I want to remove that effect. Anyone know how?
NOTE: Only the effect, not the skill cooldown.
Party Broadcaster
03 February 2015 - 05:42 PM
Anyone have a script that allows you to broadcast on NPC when you are looking for a Party or a Guild?
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