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gaurav787

Member Since 26 Jun 2014
Offline Last Active Jul 25 2015 04:46 PM
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Topics I've Started

Damage Problem :'(

26 July 2014 - 08:38 AM

the damage of asura is too high im not able to understand the damage problem.. i was having same problem in Rathena so i shifted to hercules here also same can some1 guide me about this the damage of asura is 60k when LK in on defence equips it should be 16-17k damage 

 

=========MY renewal.h file==================

// Copyright © Hercules Dev Team, licensed under GNU GPL.
// See the LICENSE file
// Portions Copyright © Athena Dev Teams
#ifndef _CONFIG_RENEWAL_H_
#define _CONFIG_RENEWAL_H_
 
/**
 * Hercules configuration file (http://herc.ws)
 * For detailed guidance on these check http://herc.ws/wiki/SRC/config/
 **/
 
/**
 * @INFO: This file holds general-purpose renewal settings, for class-specific ones check /src/config/classes folder
 **/
 
/**
 * Renewal full toggle switch.
 *
 * Uncomment this line to disable all of the below settings at once.
 * Note: in UNIX builds, this can be easily done without touching this
 * line, by passing --disable-renewal to the configure script:
 * ./configure --disable-renewal
 */
#define DISABLE_RENEWAL
 
 
#ifndef DISABLE_RENEWAL // Do not change this line
 
/// game renewal server mode
/// (disable by commenting the line)
///
/// leave this line to enable renewal specific support such as renewal formulas
#define RENEWAL
 
/// renewal cast time
/// (disable by commenting the line)
///
/// leave this line to enable renewal casting time algorithms
/// cast time is decreased by DEX * 2 + INT while 20% of the cast time is not reduced by stats.
/// example:
///  on a skill whos cast time is 10s, only 8s may be reduced. the other 2s are part of a
///  "fixed cast time" which can only be reduced by specialist items and skills
#define RENEWAL_CAST
 
/// renewal drop rate algorithms
/// (disable by commenting the line)
///
/// leave this line to enable renewal item drop rate algorithms
/// while enabled a special modified based on the difference between the player and monster level is applied
#define RENEWAL_DROP
 
/// renewal exp rate algorithms
/// (disable by commenting the line)
///
/// leave this line to enable renewal item exp rate algorithms
/// while enabled a special modified based on the difference between the player and monster level is applied
#define RENEWAL_EXP
 
/// renewal level modifier on damage
/// (disable by commenting the line)
///
// leave this line to enable renewal base level modifier on skill damage (selected skills only)
#define RENEWAL_LVDMG
 
/// renewal enchant deadly poison algorithm
///
/// leave this line to enable the renewed EDP algorithm
/// under renewal mode:
///  - damage is NOT increased by 400%
///  - it does NOT affect grimtooth
///  - weapon and status ATK are increased
///  - some skill's damage ratio has modified
#define RENEWAL_EDP
 
/// renewal ASPD [malufett]
/// (disable by commenting the line)
///
/// leave this line to enable renewal ASPD
/// - shield penalty is applied
/// - AGI has a greater factor in ASPD increase
/// - there is a change in how skills/items give ASPD
/// - some skill/item ASPD bonuses won't stack
#define RENEWAL_ASPD
 
#endif // DISABLE_RENEWAL
#undef DISABLE_RENEWAL
 
#endif // _CONFIG_RENEWAL_H_
 

 


Update Thru Patcher

25 July 2014 - 11:53 AM

I want to update this 3 Files idnum2itemdesctable, idnum2itemdisplaynametable, itemslotcounttable thru patcher.. this 3 files should get copy and replace in current grf at Client's Folder When they will patch


Help with VPS(Virtual Private Server)

21 July 2014 - 08:52 AM

I m new to VPS can any1 tell me is it important to take Linux VPS or windows is also OK... i made my server on my computer... now i want to put on VPS so i m new to Linux i dont know a single thing about LINUX.. so can some1 tell me if its fine to use WIndows VPS..


LMS Mr. Banker Problem

15 July 2014 - 07:51 AM

The problem with the script is when i warp to LMS map mr. banker is already unhide and gives me prize.. can some 1 help me with this script or can provide me proper working script please


Costume Npc(Converter) Problem

14 July 2014 - 08:55 AM

i have costume npc converter which converts normal item to costume(which goes in costume slot) but here i got 1 diff file i dont know how to use that diff file can some1 tell me proper process.. here are attachments