Jump to content

  •  

Miengo

Member Since 22 Aug 2014
Offline Last Active Aug 26 2015 09:31 AM
-----

Topics I've Started

errors client 2014-10-22

08 July 2015 - 11:00 AM

I have several problems with this exe
when I can not put nemo using the "Disable HShield" option error he says:
Failed in step 1 -jz not found
Even without this option I think the exe, but my server gives me more errors
character size info error: character num: 2 character_info size; 147
Also another mistake is that the sprite shown novice black
if I create a new character that you created but does not enter the game
if a character created login gives me this error
[Warning]: clif_parse: Received unsupported packet (packet 0x4f2b (0x0002), 11b
ytes received), disconnecting session # 3.

 

if diff options, ignore errors
I get the following errors(4)

 

 

Data : https://github.com/R...de/Translation/

nemo: https://github.com/MStr3am/NEMO/

hercules: https://github.com/HerculesWS/Hercules

 

 

 


exe 2014-10-22 problemas con el

06 July 2015 - 02:35 PM

A la hora de diffear este exe no me deja marcar disable hshieldEso por una parte...Luego de compilar el servidor con su fecha e intentar meterme tengo 2 problemas1 me salta un error de character size la segunda vez que entro y el personaje no aparece (aun creando una cuenta nueva y creando personaje con esta) 2 no entra al juegoLogin okChar okMap se queda pensando...El emulador es hercules y me e fijado que tenga los packet

not compile

01 July 2015 - 11:44 PM

BFD: obj_all/conf.o: plugin needed to handle lto object
BFD: obj_all/db.o: plugin needed to handle lto object
BFD: obj_all/des.o: plugin needed to handle lto object
BFD: obj_all/ers.o: plugin needed to handle lto object
BFD: obj_all/grfio.o: plugin needed to handle lto object
BFD: obj_all/HPM.o: plugin needed to handle lto object
BFD: obj_all/mapindex.o: plugin needed to handle lto object
BFD: obj_all/md5calc.o: plugin needed to handle lto object
BFD: obj_all/mutex.o: plugin needed to handle lto object
BFD: obj_all/nullpo.o: plugin needed to handle lto object
BFD: obj_all/random.o: plugin needed to handle lto object
BFD: obj_all/showmsg.o: plugin needed to handle lto object
BFD: obj_all/strlib.o: plugin needed to handle lto object
BFD: obj_all/sysinfo.o: plugin needed to handle lto object
BFD: obj_all/thread.o: plugin needed to handle lto object
BFD: obj_all/timer.o: plugin needed to handle lto object
BFD: obj_all/utils.o: plugin needed to handle lto object
BFD: obj_all/console.o: plugin needed to handle lto object
BFD: obj_all/core.o: plugin needed to handle lto object
BFD: obj_all/malloc.o: plugin needed to handle lto object
BFD: obj_all/socket.o: plugin needed to handle lto object
  MKDIR obj_sql
  CC   sql.c
  AR   obj_sql/common_sql.a
BFD: obj_sql/sql.o: plugin needed to handle lto object
  CC   console.c
  CC   core.c
  CC   malloc.c
  CC   socket.c
  AR   obj_all/common_mini.a
BFD: obj_all/conf.o: plugin needed to handle lto object
BFD: obj_all/db.o: plugin needed to handle lto object
BFD: obj_all/des.o: plugin needed to handle lto object
BFD: obj_all/ers.o: plugin needed to handle lto object
BFD: obj_all/grfio.o: plugin needed to handle lto object
BFD: obj_all/HPM.o: plugin needed to handle lto object
BFD: obj_all/mapindex.o: plugin needed to handle lto object
BFD: obj_all/md5calc.o: plugin needed to handle lto object
BFD: obj_all/mutex.o: plugin needed to handle lto object
BFD: obj_all/nullpo.o: plugin needed to handle lto object
BFD: obj_all/random.o: plugin needed to handle lto object
BFD: obj_all/showmsg.o: plugin needed to handle lto object
BFD: obj_all/strlib.o: plugin needed to handle lto object
BFD: obj_all/sysinfo.o: plugin needed to handle lto object
BFD: obj_all/thread.o: plugin needed to handle lto object
BFD: obj_all/timer.o: plugin needed to handle lto object
BFD: obj_all/utils.o: plugin needed to handle lto object
BFD: obj_all/miniconsole.o: plugin needed to handle lto object
BFD: obj_all/minicore.o: plugin needed to handle lto object
BFD: obj_all/minimalloc.o: plugin needed to handle lto object
BFD: obj_all/minisocket.o: plugin needed to handle lto object
make[1]: Leaving directory '/root/emulador/src/common'
  MAKE   login_sql
make[1]: Entering directory '/root/emulador/src/login'
make[1]: *** No rule to make target '../common/mmo', needed by 'obj_sql/account_sql.o'.  Stop.
make[1]: Leaving directory '/root/emulador/src/login'
Makefile:96: recipe for target 'login_sql' failed
make: *** [login_sql] Error 2
 


increase damage players

23 June 2015 - 10:49 PM

hello

post in the section of Spanish support this theme, but got no a satisfactory response

My problem is this:
Implement this modification in Hercules, http://www.foro.divi...r-dano-global/  but does not act correctly, it is assumed that only modifies damage of the players, but it is modifying the damage mobs & players
Evilpunker I indicated me to modify a file called map_zone_db
my modification was this

 

mapflags: (
        "weapon_damage_rate    150",
        "magic_damage_rate    150",
        "misc_damage_rate    150",
        "long_damage_rate    150",
        "short_damage_rate   150",
    )


I added it to all the areas, but this did not increase the damage
desconodco if the problem is not performing well ...

what I want is to increase the damage of the players but not the mobs

 

 

 

 

 

zones: (
{
    /* All zone is a dynamic (very special) zone that is forcebly inherited by ALL maps automatically */
    name: "All"

name: "Normal"

etc

 

--------------------------------------------------------------------------------------------------------------------

 

//====================================================//=	   _   _					 _		   //=	  | | | |				   | |		  //=	  | |_| | ___ _ __ ___ _   _| | ___  ___//=	  |  _  |/ _  '__/ __| | | | |/ _ / __|//=	  | | | |  __/ | | (__| |_| | |  __/__ //=	  _| |_/___|_|  ___|__,_|_|___||___///=												  //=		    http://herc.ws/board/					    //====================================================//= Hercules Map Zone Database [Ind/Hercules]//================ More Information ==================//= http://herc.ws/board/topic/302-introducing-hercules-map-zone-database///= (TODO: replace with wiki link and detail the wiki page in a decent format ^)//====================================================//================ Description =======================//= A unlimited number of zones may be created, a zone//= may be used to create a set of disabled items, disabled skills//= and mapflags to be used by as many maps as one chooses.//= Maps can be linked to a specific zone through the zone mapflag//= '<map name><tab>mapflag<tab>zone<tab><zone name>'.//====================================================//= Available types for 'disabled_skills'://= PLAYER, HOMUN, MERCENARY, MONSTER, PET, ELEMENTAL, MOB_BOSS, CLONE, ALL and NONE//====================================================zones: ({    /* All zone is a dynamic (very special) zone that is forcebly inherited by ALL maps automatically */    name: "All" /* changing this name requires MAP_ZONE_ALL_NAME to also be changed in src/map/map.h file */    disabled_skills: {        //both examples below disable napalm beat (id 11) to players        //MG_NAPALMBEAT: "PLAYER"        //ID11: "PLAYER"    }    disabled_items: {        //Both examples below disable apple (id 501)        //Apple: true        //ID501: true    }        mapflags: (   	 "weapon_damage_rate    150",        "magic_damage_rate   150",        "misc_damage_rate    150",        "long_damage_rate   150",        "short_damage_rate    150",    )        /* "command:min-group-lv-to-override" e.g. "heal: 70" */    disabled_commands: {        //Example Below makes @heal be used in maps within this zone only by those group lv 70 and above        //heal: 70    }    skill_damage_cap: {        //Exemple Below caps firebolt damage in maps within this zone to a maximum 50 damage,        // (depends on HMAP_ZONE_DAMAGE_CAP_TYPE in src/config/core.h)        // when cast vs players and monsters.        //MG_COLDBOLT: (50,"PLAYER | MONSTER")    }},{    /* Normal zone is applied to all maps that are not pkable (where players cant fight each other)  */    /* However, it wont be applied to maps with its own zones (specified through mapflag) */    name: "Normal" /* changing this name requires MAP_ZONE_NORMAL_NAME to also be changed in src/map/map.h file */        disabled_skills: {        WM_LULLABY_DEEPSLEEP: "PLAYER"        WM_SIRCLEOFNATURE: "PLAYER"        WM_SATURDAY_NIGHT_FEVER: "PLAYER"        SO_ARRULLO: "PLAYER"        CG_HERMODE: "PLAYER"    }        disabled_items: {        Velum_Jamadhar: true        Velum_Scare: true        Velum_Buster: true        Velum_Guillotine: true        Velum_Spear: true        Velum_Glaive: true        Velum_Bible: true        Velum_Encyclopedia: true        Velum_Claw: true        Velum_Arc_Wand: true        Velum_Damascus: true        Velum_Stunner: true        Velum_Flail: true        Velum_Arbalest: true        Velum_CrossBow: true        Velum_Claymore: true        Velum_Katzbalger: true        Siege_Arrow_A: true        Siege_Arrow_S: true        Siege_Greave: true        Siege_Boots: true        Siege_Shoes: true        Siege_Manteau: true        Siege_Muffler: true        Siege_White_Potion: true        Siege_Blue_Potion: true        Woe_Violet_Potion: true        Woe_White_Potion: true        Woe_Blue_Potion: true        Siege_Plate: true        Siege_Suits: true        Siege_Robe: true    }    mapflags: (   	 "weapon_damage_rate    150",        "magic_damage_rate   150",        "misc_damage_rate    150",        "long_damage_rate   150",        "short_damage_rate    150",    )    },{    /* PvP zone is applied to all maps with a pvp mapflag */    name: "PvP" /* changing this name requires MAP_ZONE_PVP_NAME to also be changed in src/map/map.h file */        disabled_skills: {        BS_GREED: "PLAYER"        CG_HERMODE: "PLAYER"    }        disabled_items: {        Greed_Scroll: true        C_Beginner_Cap: true    }        /* cashshop disabled in pvp maps */    mapflags: (        "nocashshop",   	 "weapon_damage_rate    150",        "magic_damage_rate   150",        "misc_damage_rate    150",        "long_damage_rate   150",        "short_damage_rate    150",    )},{    /* PK Mode zone is only used when server is on pk_mode (battle.conf),        it applies to all pvp maps that don't have their own zone */    name: "PK Mode" /* changing this name requires MAP_ZONE_PK_NAME to also be changed in src/map/map.h file */        disabled_skills: {            }        disabled_items: {            }    /* PK Mode Damage Reductions */    /* - weapon_damage_rate -40% */    /* - magic_damage_rate  -40% */    /* - misc_damage_rate   -40% */    /* - long_damage_rate   -30% */    /* - short_damage_rate  -20% */    mapflags: (   	 "weapon_damage_rate    150",        "magic_damage_rate   150",        "misc_damage_rate    150",        "long_damage_rate   150",        "short_damage_rate    150",    )},{    /* GvG zone is applied to all maps with a gvg mapflag */    name: "GvG" /* changing this name requires MAP_ZONE_GVG_NAME to also be changed in src/map/map.h file */        disabled_skills: {        AL_TELEPORT: "PLAYER"        AL_WARP: "PLAYER"        WZ_ICEWALL: "PLAYER"        TF_BACKSLIDING: "PLAYER"        RG_INTIMIDATE: "PLAYER"        WE_CALLPARTNER: "PLAYER"        HP_ASSUMPTIO: "PLAYER"        HP_BASILICA: "PLAYER"        CG_MOONLIT: "PLAYER"        WE_CALLPARENT: "PLAYER"        WE_CALLBABY: "PLAYER"        CR_CULTIVATION: "PLAYER"        NJ_KIRIKAGE: "PLAYER"        CASH_ASSUMPTIO: "PLAYER"        BS_GREED: "PLAYER"        SC_FATALMENACE: "PLAYER"        SC_DIMENSIONDOOR: "PLAYER"    }        disabled_items: {        Assumptio_5_Scroll: true        Greed_Scroll: true        Pty_Assumptio_Scroll: true        Velum_Jamadhar: false        Velum_Scare: false        Velum_Buster: false        Velum_Guillotine: false        Velum_Spear: false        Velum_Glaive: false        Velum_Bible: false        Velum_Encyclopedia: false        Velum_Claw: false        Velum_Arc_Wand: false        Velum_Damascus: false        Velum_Stunner: false        Velum_Flail: false        Velum_Arbalest: false        Velum_CrossBow: false        Velum_Claymore: false        Velum_Katzbalger: false        Siege_Arrow_A: false        Siege_Arrow_S: false        Siege_Greave: false        Siege_Boots: false        Siege_Shoes: false        Siege_Manteau: false        Siege_Muffler: false        Siege_White_Potion: false        Siege_Blue_Potion: false        Woe_Violet_Potion: false        Woe_White_Potion: false        Woe_Blue_Potion: false        Siege_Plate: false        Siege_Suits: false        Siege_Robe: false        C_Beginner_Cap: true    }    /* 5 second duration increase on GvG */    /* knockback disabled */    /* GvG Mode Damage Reductions */    /* - weapon_damage_rate -40% */    /* - magic_damage_rate  -40% */    /* - misc_damage_rate   -40% */    /* - long_damage_rate   -20% */    /* - short_damage_rate  -20% */    mapflags: (        "invincible_time_inc    5000",        "noknockback",   	 "weapon_damage_rate    150",        "magic_damage_rate   150",        "misc_damage_rate    150",        "long_damage_rate   150",        "short_damage_rate    150",        "nocashshop",        "gvg_noparty",    )    },{    /* Battlegrounds zone is applied to all maps with a battlegrounds mapflag */    name: "Battlegrounds" /* changing this name requires MAP_ZONE_BG_NAME to also be changed in src/map/map.h file */        disabled_skills: {        AL_TELEPORT: "PLAYER"        AL_WARP: "PLAYER"        WZ_ICEWALL: "PLAYER"        TF_BACKSLIDING: "PLAYER"        RG_INTIMIDATE: "PLAYER"        MO_BODYRELOCATION: "PLAYER"        WE_CALLPARTNER: "PLAYER"        HP_ASSUMPTIO: "PLAYER"        HP_BASILICA: "PLAYER"        CG_MOONLIT: "PLAYER"        WE_CALLPARENT: "PLAYER"        WE_CALLBABY: "PLAYER"        CR_CULTIVATION: "PLAYER"        TK_RUN: "PLAYER"        TK_HIGHJUMP: "PLAYER"        SG_FEEL: "PLAYER"        SG_SUN_WARM: "PLAYER"        SG_MOON_WARM: "PLAYER"        SG_STAR_WARM: "PLAYER"        SG_SUN_COMFORT: "PLAYER"        SG_MOON_COMFORT: "PLAYER"        SG_STAR_COMFORT: "PLAYER"        SG_HATE: "PLAYER"        SG_SUN_ANGER: "PLAYER"        SG_MOON_ANGER: "PLAYER"        SG_STAR_ANGER: "PLAYER"        SG_SUN_BLESS: "PLAYER"        SG_MOON_BLESS: "PLAYER"        SG_STAR_BLESS: "PLAYER"        NJ_KIRIKAGE: "PLAYER"        CASH_ASSUMPTIO: "PLAYER"        SC_FATALMENACE: "PLAYER"        SC_DIMENSIONDOOR: "PLAYER"    }    disabled_items: {        Assumptio_5_Scroll: true        Pty_Assumptio_Scroll: true        Velum_Jamadhar: true        Velum_Scare: true        Velum_Buster: true        Velum_Guillotine: true        Velum_Spear: true        Velum_Glaive: true        Velum_Bible: true        Velum_Encyclopedia: true        Velum_Claw: true        Velum_Arc_Wand: true        Velum_Damascus: true        Velum_Stunner: true        Velum_Flail: true        Velum_Arbalest: true        Velum_CrossBow: true        Velum_Claymore: true        Velum_Katzbalger: true        Siege_Arrow_A: true        Siege_Arrow_S: true        Siege_Greave: true        Siege_Boots: true        Siege_Shoes: true        Siege_Manteau: true        Siege_Muffler: true        Siege_White_Potion: true        Siege_Blue_Potion: true        Woe_Violet_Potion: true        Woe_White_Potion: true        Woe_Blue_Potion: true        Siege_Plate: true        Siege_Suits: true        Siege_Robe: true        C_Beginner_Cap: true    }            /* knockback disabled */    /* Battlegrounds Damage Reductions */    /* - weapon_damage_rate -30% */    /* - magic_damage_rate  -30% */    /* - misc_damage_rate   -30% */    /* - long_damage_rate   -25% */    /* - short_damage_rate  -25% */    mapflags: (        "noknockback",   	 "weapon_damage_rate    150",        "magic_damage_rate   150",        "misc_damage_rate    150",        "long_damage_rate   150",        "short_damage_rate    150",    )},{    name: "Aldebaran Turbo Track"        disabled_skills: {        SM_ENDURE: "PLAYER"        AL_TELEPORT: "PLAYER"        AL_WARP: "PLAYER"        AL_CURE: "PLAYER"        TF_HIDING: "PLAYER"        WZ_ICEWALL: "PLAYER"        AS_CLOAKING: "PLAYER"        RG_INTIMIDATE: "PLAYER"        MO_BODYRELOCATION: "PLAYER"        LK_CONCENTRATION: "PLAYER"        LK_BERSERK: "PLAYER"        HP_BASILICA: "PLAYER"        WS_CARTBOOST: "PLAYER"        ST_CHASEWALK: "PLAYER"        CG_MOONLIT: "PLAYER"        SC_FATALMENACE: "PLAYER"        SC_DIMENSIONDOOR: "PLAYER"        GN_CARTBOOST: "PLAYER"    }        disabled_items: {        Wing_Of_Fly: true        Anodyne: true        Green_Potion: true        Panacea: true    }},{    name: "Jail"        disabled_skills: {        TK_JUMPKICK: "PLAYER"        TK_HIGHJUMP: "PLAYER"    }        disabled_items: {        Wing_Of_Fly: true        Wing_Of_Butterfly: true        Giant_Fly_Wing: true        WOB_Rune: true        WOB_Schwaltz: true        WOB_Rachel: true        WOB_Local: true    }},{    name: "Izlude Battle Arena"        disabled_skills: {        RG_INTIMIDATE: "PLAYER"        AL_TELEPORT: "PLAYER"        SC_FATALMENACE: "PLAYER"        SC_DIMENSIONDOOR: "PLAYER"            }        disabled_items: {        Wing_Of_Fly: true    }},{    name: "GvG2"    inherit: ( "GvG" ) /* will import all gvg has */        disabled_skills: {        TK_HIGHJUMP: "PLAYER"        SA_ABRACADABRA: "PLAYER"    }},{    name: "Sealed Shrine"        disabled_skills: {        MG_SAFETYWALL: "PLAYER"        AL_TELEPORT: "PLAYER | MONSTER | HOMUN | MERCENARY"        RG_INTIMIDATE: "PLAYER | MONSTER"        HP_ASSUMPTIO: "PLAYER"        CASH_ASSUMPTIO: "PLAYER"        SC_FATALMENACE: "PLAYER"        SC_DIMENSIONDOOR: "PLAYER"    }},{    name: "Memorial Dungeon" /* ETower, Orc's Memory, Nidhoggur's Nest, etc */        disabled_skills: {        AL_TELEPORT: "PLAYER | MONSTER | HOMUN | MERCENARY"        WZ_ICEWALL: "PLAYER"        RG_INTIMIDATE: "PLAYER | MONSTER"        PF_SPIDERWEB: "PLAYER"        NPC_EXPULSION: "PLAYER"        SC_FATALMENACE: "PLAYER"        SC_DIMENSIONDOOR: "PLAYER"    }},{    name: "Towns"        disabled_skills: {        AM_CANNIBALIZE: "PLAYER"        AM_SPHEREMINE: "PLAYER"        CR_CULTIVATION: "PLAYER"        BS_GREED: "PLAYER"        SC_MANHOLE: "PLAYER"        WM_POEMOFNETHERWORLD: "PLAYER"        GN_WALLOFTHORN: "PLAYER"    }        disabled_items: {        Greed_Scroll: true        Velum_Jamadhar: true        Velum_Scare: true        Velum_Buster: true        Velum_Guillotine: true        Velum_Spear: true        Velum_Glaive: true        Velum_Bible: true        Velum_Encyclopedia: true        Velum_Claw: true        Velum_Arc_Wand: true        Velum_Damascus: true        Velum_Stunner: true        Velum_Flail: true        Velum_Arbalest: true        Velum_CrossBow: true        Velum_Claymore: true        Velum_Katzbalger: true        Siege_Arrow_A: true        Siege_Arrow_S: true        Siege_Greave: true        Siege_Boots: true        Siege_Shoes: true        Siege_Manteau: true        Siege_Muffler: true        Siege_White_Potion: true        Siege_Blue_Potion: true        Woe_Violet_Potion: true        Woe_White_Potion: true        Woe_Blue_Potion: true        Siege_Plate: true        Siege_Suits: true        Siege_Robe: true    }  mapflags: (   	 "weapon_damage_rate    150",        "magic_damage_rate   150",        "misc_damage_rate    150",        "long_damage_rate   150",        "short_damage_rate    150",    )}) 

esta modificacion solo deberia afectar a player

19 June 2015 - 09:37 AM

http://www.foro.divi...9747/#msg219747

 

se supone, segun jakered, que esta modificacion solo deberia afectar a los player, pero ami me esta afectando a los mob tambien...

 

como no encontraba la linea que dice, la pk_misc_damage...

deje que me diera el error y me decia que no estaba deficido dentro de la estructura de batalla

es decir struct Battle_Config {

lo que no se es si afecta donde lo ponga...

se le e puesto debajo de

int stormgust_knockback;