[color=rgb(40,40,40);font-family:helvetica, arial, sans-serif;]I haven't tested that file yet, but my speculation that somehow renaming fixed corruption would be the new file is larger than the old one? When new file file is larger, it goes to a different mechanism..[/color]
That might be the case, yeah. I don't remember what the file sizes were when I replaced them, but I just used a different item's sprite files to do it, so it's definitely possible they were larger files.



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