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c_tower3

Member Since 30 Oct 2014
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Posts I've Made

In Topic: R> Clients 2006 and 2007

17 January 2016 - 09:43 PM

Here you go.


In Topic: NEMO - Client Patcher

11 January 2016 - 04:50 AM

unless the client has changed a lot over the last few years, then I don't think it's feasible to extend the monster range. it's riddled with inlined calls to functions like CSession::IsMonster and similar that you'd have to search out and patch in 100 different places to get it working properly.


In Topic: Tree of Savior

22 January 2015 - 02:48 PM

Anyone interested in working on this game? I've looked a bit at the client :)

 

I have reverse engineered the cryptography so that I'm able to encrypt/decrypt packets. 

By now I'm working on a little custom login/char select ("barrack") server. 

 

Though at this point I really need packet dumps to start figuring out individual packet structures...

I didn't have beta access myself, unfortunately. Packet names and lengths are luckily easy to look up in the client.