Here you go.
- Viewing Profile: Posts: c_tower3
Community Stats
- Group Members
- Active Posts 4
- Profile Views 1748
- Member Title Newbie
- Age Age Unknown
- Birthday Birthday Unknown
-
Gender
Not Telling
Posts I've Made
In Topic: R> Clients 2006 and 2007
17 January 2016 - 09:43 PM
In Topic: NEMO - Client Patcher
11 January 2016 - 04:50 AM
unless the client has changed a lot over the last few years, then I don't think it's feasible to extend the monster range. it's riddled with inlined calls to functions like CSession::IsMonster and similar that you'd have to search out and patch in 100 different places to get it working properly.
In Topic: Tree of Savior
22 January 2015 - 02:48 PM
Anyone interested in working on this game? I've looked a bit at the client
I have reverse engineered the cryptography so that I'm able to encrypt/decrypt packets.
By now I'm working on a little custom login/char select ("barrack") server.
Though at this point I really need packet dumps to start figuring out individual packet structures...
I didn't have beta access myself, unfortunately. Packet names and lengths are luckily easy to look up in the client.
- Viewing Profile: Posts: c_tower3
- Privacy Policy
- Hercules Forum Rules ·