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wyrmfire

Member Since 04 Jan 2015
Offline Last Active Jan 18 2015 08:26 AM
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Topics I've Started

Installation Guide for Hercules on Linux

11 January 2015 - 07:48 AM

Installation Guide for Hercules and FluxCP on Linux

(Ubuntu/Debian-based installations)

 

Hi guys,

 

I'm putting together this manual on how to install Hercules from scratch along with FluxCP given that at present the process is quite disjointed and has quite a steep learning curve.

 

Let me know what you think.

 

Please note that it's still a work in progress though is starting to come together.

 

Will update further as soon as I can.

 

Regards,

 

 

 

Wyrmfire


Looking for numerous roles for new RO server about to launch

11 January 2015 - 05:56 AM

Staff wanted for new mid-high rate server

 

 

We are looking for numerous people to assist with the launch of our new server, CubberRO.

 

The website can be seen at www.cubberro.com.

 

We are seeing the following number of dedicated people for each of the roles:

  • 3 x GMs
  • 2 x Promoters/Marketers
  • 2 x Spriters / Pixel Artists
  • 1 x Map Designer
  • 2 x Developers (Scripting)
  • 1 x Client-side modder

These are paid roles though are based on a percentage of paid donations only.

 

Additional unpaid roles (we would be willing to pay in in-game items):

 

20 x beta testers to test game play and for issues and log reports to the GMs for debugging where problems are found.

 

Out of the donations, payment of the server along with running costs will always be deducted first prior to percentage donations dividends paid to staff.
 

The server is already operational and has been set up by a very well known and respected RO scripter/developer that has been part of the RO scene for many years.

 

The server rate is 3000x and has the following already implemented:

  • Rates: 3000x/3000x/1000x
  • Max Level: 1000
  • Hero Quest
  • PVP Arena
  • MVP Arena
  • Stat/Skill Resetter
  • Card Remover
  • Mall
  • Card Recycler
  • Crafting system
  • Events NPC for GMs to spawn events
  • Treasure Box hunt system
  • ATM (available anywhere in-game)
  • Whosell scripts (to find cheapest item of whatever type in-game

 

We are looking for people with previous experience is necessary and we're not interested in training people from scratch. We want people that can hit the ground running and have done it before so we can concentrate on getting the clients in and not have to be continually training people or fixing things up because of stuff-ups.

 

A percentage of donations will be paid to these eight people so it is essentially a pay-on-performance role based on the success and customer level attained on the server.


As already mentioned, payment will be on a percentage of donations basis so don't expect to be
paid in the short term until the system is self-sustaining with the necessary number of players to sustain paying for the monthly server and initial development costs themselves to begin with.

 

Operating expenses will always be deducted first prior to donation percentage payments being made to staff.

 

We are fair and nice people to work with and only expect honesty, candour and happiness.

 

The website is just about complete (a FluxCP type arrangement).

 

  • We are looking for the promoters to market and approach those of the existing RO communities to increase exposure and awareness of the existence of our server and hopefully increase customerage to the CubberRO server through advertising on Top server boards and such.
  • We expect our customers be given honest information and not simply promised free gifts to join the server though as part of the launch of the game, we may implement some element of gift type items for a certain time to early adopters (e.g. for the first few months).
  • The GMs are expected to be fair and address complaints or issues with alacrity and with professionalism though need to have a bit of fun occasionally without upsetting the balance of the game or showing off to friends. Please note that all roles will only be given to those that have the relevant experience and have performed a similar role previously (with references from other servers where possible).
  • Whilst quite well developed, the Developers will work on enhancing CubberRO through additional scripting and debugging as well as increasing playability through enhancement to the server and client-side operations.
  • The Spriters and Map Designers will work with the Developers to enhance the client-side operations as well as implement new items, head gears and maps to provide better, customized playability.

 

We look forward to hearing from you.

 

Wyrmfire

GM

CubberRO

www.cubberro.com