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YamiSrukun

Member Since 15 Jan 2015
Offline Last Active May 20 2015 11:35 AM
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Posts I've Made

In Topic: Increase monster HP on certain Maps

19 February 2015 - 04:30 AM

Many Thanks !!!

Although I had to make some modifications, if it weren't for you I'd still be looking for a way around :)
 

if( md->bl.m == map->mapname2mapid("prontera") ) {	md->status.max_hp += 9999999999;	md->status.hp += 9999999999;	}

You need to add "md->status.hp += 9999999999;" after "md->status.max_hp += 9999999999;" or the mob will spawn with its normal hp :)

Thanks goddameit :)

 

Edit: For people who want to use this modification: It's obvious that you can change the mapname or the HP modification for anything you want,  just remember to recompile everytime you add something.


In Topic: Regarding the Booking tab

21 January 2015 - 07:00 PM

Bump!