When the item is already +10. automatic fail,. where can i add this if(getequiprefinerycnt(.@refine) >= 10) close;
no restriction lol. please update this
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Emistryace9010 hasn't added any friends yet.
16 February 2017 - 12:07 AM
When the item is already +10. automatic fail,. where can i add this if(getequiprefinerycnt(.@refine) >= 10) close;
no restriction lol. please update this
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Emistry16 January 2017 - 09:05 PM
Hercules > Conf / Map / Battle /Player.conf
// The amount of HP a player will respawn with, 0 is default.// (Unit is in percentage of total HP, 100 is full heal of HP, 0 is respawn with 1HP total.)restart_hp_rate: 0 << Change to 50// The amount of SP a player will respawn with, 0 is default.// (Unit is in percentage of total SP, 100 is full heal of SP, 0 is respawn with 1SP total.)restart_sp_rate: 0 << Change to 50// The amount of HP a player will respawn with, 0 is default.// (Unit is in percentage of total HP, 100 is full heal of HP, 0 is respawn with 1HP total.)restart_hp_rate: 50// The amount of SP a player will respawn with, 0 is default.// (Unit is in percentage of total SP, 100 is full heal of SP, 0 is respawn with 1SP total.)restart_sp_rate: 50I did already bug
what's the bug ?
16 January 2017 - 07:24 PM
Hercules > Conf / Map / Battle /Player.conf
27 September 2016 - 10:33 PM
Found on my storage when doing some cleaning, credits to the original author(s)
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