case TF_BACKSLIDING: clif->skill_nodamage(src,bl,skill_id,skill_lv,1); skill->blown(src,bl,skill->get_blewcount(skill_id,skill_lv),unit->getdir(bl),0); clif->fixpos(bl); break;
and add after clif->fixpos(bl);
case TF_BACKSLIDING: clif->skill_nodamage(src,bl,skill_id,skill_lv,1); skill->blown(src,bl,skill->get_blewcount(skill_id,skill_lv),unit->getdir(bl),0); clif->fixpos(bl); sd->canlog_tick = timer->gettick(); break;
So you can no longer logout when using this skill.