Hello
The issue i have is as follows.
The @whodrops results get duplicated in my server after a restart, and other commands such as @reloadmobdb increases to duplicate it, but @reloaditemdb sets it back to normal...
Allow me to show with some screenshots.
The first screenshot is taken right after a server (re-compile and) restart, I have not used any reload commands that could corrupt the results, but some results are duplicated:
This second screenshot is taken after a @reloadmobdb command. As you can see, the RSX and Lord of the Dead duplication results are doubled now:
Lastly the third screenshot, after using the command above (@reloadmobdb), I have used @reloaditemdb and the result now is correct...
(That said, if I would run a @reloaditemdb command right when the server restarts there would be no problem but it still isnt working as intended.)
_____________________________________________________________________
Additional note:
I am using an outdated version of hercules, however I was unable to find any commits/info regarding the duplications hence why the bug report.
Thanks for your time
- Viewing Profile: Issues: Helena
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Issues I've Posted
Duplicated entries in @whodrops, increases upon reloading mob_db.
Posted 21 Sep 2014
No status icon info/timer.
Posted 8 May 2014
I'm not sure if anyone else is experiencing this, but none of the status icons are displaying any information / time for me when I hover over them.
I'm using client 2013-08-07 and my lua/lub files that should be displaying this are all present.
I've updated my Hercules yesterday.
[attachment=1633:status.png]
I'm using client 2013-08-07 and my lua/lub files that should be displaying this are all present.
I've updated my Hercules yesterday.
[attachment=1633:status.png]
Storable rental item & mail bug.
Posted 16 Mar 2014
Hey Hercules.
First off, I'm using quite a old emulator (~8 months) and couldn't ever update it due to my source mods being gone, so if these no longer apply and have been fixed already I am terribly sorry!
I have two issues in my emulator...
1) Pretty much the same as this: http://rathena.org/b...d-into-storage/
I know there's a fix for it, but that fix isn't the same for hercules obviously. Is this still a current problem too, or am I the only one noticing? If already fixed in a previous rev, please can someone direct me to it?
2) Mail problem. When a level 0 account/character uses the mailing system (GMs do not have this problem), it gives a unvalid operation error in my map server. I assume it has something to do with these lines?:
// This function only check if the mail operations are valid
bool mail_invalid_operation(struct map_session_data *sd)
{
if( !map[sd->bl.m].flag.town && !pc->can_use_command(sd, "@mail") )
{
ShowWarning("clif->parse_Mail: char '%s' trying to do invalid mail operations.\n", sd->status.name);
return true;
}
return false;
}
_________________________________
Thanks I hope it can be fixed!
First off, I'm using quite a old emulator (~8 months) and couldn't ever update it due to my source mods being gone, so if these no longer apply and have been fixed already I am terribly sorry!
I have two issues in my emulator...
1) Pretty much the same as this: http://rathena.org/b...d-into-storage/
I know there's a fix for it, but that fix isn't the same for hercules obviously. Is this still a current problem too, or am I the only one noticing? If already fixed in a previous rev, please can someone direct me to it?
2) Mail problem. When a level 0 account/character uses the mailing system (GMs do not have this problem), it gives a unvalid operation error in my map server. I assume it has something to do with these lines?:
// This function only check if the mail operations are valid
bool mail_invalid_operation(struct map_session_data *sd)
{
if( !map[sd->bl.m].flag.town && !pc->can_use_command(sd, "@mail") )
{
ShowWarning("clif->parse_Mail: char '%s' trying to do invalid mail operations.\n", sd->status.name);
return true;
}
return false;
}
_________________________________
Thanks I hope it can be fixed!
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