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GM.PiXeL

Member Since 16 Sep 2013
Offline Last Active Feb 26 2014 11:40 AM
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#23437 [SOLVED]disable certain skill

Posted by GM.PiXeL on 21 December 2013 - 03:57 AM

 

[font="'trebuchet ms', helvetica, sans-serif;"]use mapflag noskill[/font]

 

[font="'trebuchet ms', helvetica, sans-serif;"]example:[/font]

 

prontera mapflag noskill
[font="'trebuchet ms', helvetica, sans-serif;"]for more mapflag info visit here.[/font]

how about 

 

prontera ( skill disable ) storm gust       ( is this possible? )

yes, this is possible.

go to db/re(pre-re)/map_zone_db.conf

search for : name: "Towns"

under it you will see : disabled_skills: {

add storm gust in there.




#21837 KoE hitting Emperium Not Compatible to Hercules

Posted by GM.PiXeL on 04 December 2013 - 12:13 PM

KoE hitting Emperium Not Compatible to Hercules

 

 

any fix/compatible at hercules?

 

thanks.

 

 

Here's the code that working at rAthena

 

 

Index: battle.c===================================================================--- battle.c	(revision 16817)+++ battle.c	(working copy)@@ -5021,6 +5021,13 @@ 	if( (s_bl = battle_get_master(src)) == NULL ) 		s_bl = src; +	if ( s_bl->type == BL_PC && t_bl->type == BL_MOB ) {+		struct map_session_data *sd = BL_CAST(BL_PC, s_bl);+		if ( ( ((TBL_MOB*)target)->class_ == 1288 && !strcmp( mapindex_id2name(sd->mapindex), "guild_vs1" ) ) &&+			( sd->status.guild_id == mapreg_readreg( add_str("$KOEGUILD") ) || battle_getcurrentskill(src) > 0 ) )+		return 0;+	}+ 	if ( s_bl->type == BL_PC ) { 		switch( t_bl->type ) { 			case BL_MOB: // Source => PC, Target => MOBIndex: battle.h===================================================================--- battle.h	(revision 16817)+++ battle.h	(working copy)@@ -3,6 +3,7 @@  #ifndef _BATTLE_H_ #define _BATTLE_H_+#include "mapreg.h"  // state of a single attack attempt; used in flee/def penalty calculations when mobbed typedef enum damage_lv {

[color=rgb(40,40,40);font-family:helvetica, arial, sans-serif;background-color:rgb(234,248,226);]add_str  change it to[/color][color=rgb(40,40,40);font-family:helvetica, arial, sans-serif;background-color:rgb(234,248,226);] script[/color][color=rgb(40,40,40);font-family:helvetica, arial, sans-serif;background-color:rgb(234,248,226);]->[/color][color=rgb(40,40,40);font-family:helvetica, arial, sans-serif;background-color:rgb(234,248,226);]add_str[/color]

http://herc.ws/board...lved-koe-patch/




#20947 New Improved 3RD JOB Sprites.

Posted by GM.PiXeL on 25 November 2013 - 09:10 AM

 
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#17879 How To Change Item Description

Posted by GM.PiXeL on 29 October 2013 - 03:15 PM

Hi All,

 

Seeking for your assistance on how to change the Description of an item. Can you please guide me?

 

Please advise,

 

THanks

Download this first : http://www.mediafire...itor v1.3.4.zip

Then refer to the images below.

1.jpg

2.jpg

3.jpg

4.jpg

5.jpg

6.jpg




#15133 How to limit guild members of one guild to 40?

Posted by GM.PiXeL on 16 September 2013 - 12:13 PM

Any guide on how to change the limit of guild to 40? Thanks!

 

Go to 'src/common/mmo.h'

Find :

#define MAX_GUILD 16+10*6       // Increased max guild members +6 per 1 extension levels [Lupus]
This means : 16 + 10(guild extenstion level) x6
So Total of : 16 + 60 = 76 Guild Members.

to Make it 40 :

Change it to :

#define MAX_GUILD 10+5*6 
or simply
#define MAX_GUILD 40