Hi Hercules,
I'm currently installing MySQL Server on my computer.
I forgot on what will I choose among the "Config Type"
Here are the choices:
Kindly help me on what to choose or what's the best.
Thanks in advance.
GM.PiXeL hasn't added any friends yet.
01 February 2014 - 11:22 AM
Hi Hercules,
I'm currently installing MySQL Server on my computer.
I forgot on what will I choose among the "Config Type"
Here are the choices:
Kindly help me on what to choose or what's the best.
Thanks in advance.
11 January 2014 - 02:25 AM
Hi Hercules,
I wanted to add this patch on my server.
I tried it doing manually.
http://herc.ws/board...forcibly-strip/
Index: map/skill.c===================================================================--- map/skill.c (revision 12238)+++ map/skill.c (working copy)@@ -6397,6 +6397,7 @@ case SC_STRIPACCESSARY: { unsigned short location = 0; int d = 0;+ unsigned char ii = 0; //Rate in percent if ( skill_id == ST_FULLSTRIP ) {@@ -6450,10 +6451,48 @@ break; } + ii = i;+ //Attempts to strip at rate i and duration d if( (i = skill->strip_equip(bl, location, i, skill_lv, d)) || (skill_id != ST_FULLSTRIP && skill_id != GC_WEAPONCRUSH ) ) clif->skill_nodamage(src,bl,skill_id,skill_lv,i); + if( !i && ( skill_id == RG_STRIPWEAPON || skill_id == RG_STRIPSHIELD || skill_id == RG_STRIPARMOR || skill_id == RG_STRIPHELM ) )+ {+ int idx = sd?pc->search_inventory (sd, 7321):-1;+ if( idx >= 0 )+ {+ struct status_change *sc = iStatus->get_sc(src);+ if( sc->data[SC_SOULLINK] )+ {+ if( sc->data[SC_SOULLINK]->val2 == SL_ROGUE )+ {+ if (rnd()0 >= ii)+ {+ enum sc_type sc_atk;+ if( skill_id == RG_STRIPWEAPON )+ sc_atk = SC_NOEQUIPWEAPON;+ else if( skill_id == RG_STRIPSHIELD )+ sc_atk = SC_NOEQUIPSHIELD;+ else if( skill_id == RG_STRIPARMOR )+ sc_atk = SC_NOEQUIPARMOR;+ else if( skill_id == RG_STRIPHELM )+ sc_atk = SC_NOEQUIPHELM;+ else+ sc_atk = SC_NONE;+ if( sc_atk != SC_NONE )+ {+ sc_start(bl, sc_atk, 100, skill_lv, d);+ clif->skill_nodamage(src,bl,skill_id,skill_lv,i);+ i = 1;+ }+ }+ pc->delitem(sd, idx, 1, 0, 1, LOG_TYPE_NONE);+ }+ }+ }+ }+ //Nothing stripped. if( sd && !i ) clif->skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0);
But this are the errors:
1>..srcmapskill.c(6453): error C2065: 'i' : undeclared identifier
1>..srcmapskill.c(6459): error C2065: 'i' : undeclared identifier
1>..srcmapskill.c(6464): error C2065: 'iStatus' : undeclared identifier
1>..srcmapskill.c(6464): error C2223: left of '->get_sc' must point to struct/union
1>..srcmapskill.c(6485): error C2065: 'i' : undeclared identifier
1>..srcmapskill.c(6486): error C2065: 'i' : undeclared identifier
06 January 2014 - 12:00 PM
HI Hercules,
This is my second/last topic on SL Modification.
I want to add an extra effect on Soul Link skill.
This is the effects i want to add:
• Sage
- The Sage's HP will also increase by BaseLvl*200 HP and his/her Vit will increase by Int/5 (For example, 255 Int will give you an additional bonus of 255/5 = 51 Vit.
• Wizard
- The Wizard's HP will also Increase by BaseLvl*200 HP and his/her Vit will increase by Int/5(For example, 255 Int will give you an additional bonus of 255/5 = 51 Vit.
• Star Gladiator
- Enable to use Lvl 10 Parrying. Increase damage on Boss monster and Holy monster by 70%.
• Rouge
- You can use Single Strip through Full Chemical Protection by consuming Glistening Coat(Working only when the target has FCP or Full Chemical Protection)
Oh, I found a src code on Sage/Wizard and Star Gladiator on this topic:
But the problem is, I do not know where to add those.
http://herc.ws/board...equest/?p=14962
I also found the one for Rouge, but there is a problem after compiling.
http[color=rgb(102,102,0);]:[/color][color=rgb(136,0,0);]//herc.ws/board/files/download/27-forcibly-strip/[/color]
48 Errors and 2 Warnings.
Thanks In Advance.
(PS: You can post the src mod one by one.)
Status:
Wizard - [color=#00ff00]Done.[/color]
Sage - [color=rgb(0,255,0);]Done.[/color]
Star Gladiator - [color=rgb(0,255,0);]Done.[/color]
Rouge - [color=#ff0000]Not yet Done.[/color]
05 January 2014 - 12:25 PM
HI Hercules,
I want to add an extra effect on Soul Link skill.
This is the effects i want to add:
• Alchemist
- Increase Acid Demonstration Skill by 15%.
• Knight
- Enable to use Parrying with one hand sword.
• Super Novice
- Boosts Bash by 50%.
• Blacksmith
- Enable to use LVL 1 Charge Attack.
• Bard / Dancer
- Increase arrow vulcan skill by 15%.
• Monk
- Increase Finger Offensive skill by 15%.
Thanks In Advance.
(PS: You can post the src mod one by one.)
Status:
• Alchemist - [color=rgb(0,255,0);]Done[/color]
• Super Novice - [color=rgb(0,255,0);]Done[/color]
• Blacksmith - [color=rgb(0,255,0);]Done[/color]
• Bard / Dancer - [color=rgb(0,255,0);]Done[/color]
• Monk - [color=rgb(0,255,0);]Done[/color]
• Knight - [color=#00ff00]Done[/color]
29 December 2013 - 10:38 AM
Hi Hercules,
How to make if a player has 240 LUK freeze status will only be 2seconds.
But if 260 LUK he will never be freeze.
Example:
High Wizard casts storm gust to 240 LUK player, then after 2 seconds, the freeze will removed.
Another Example:
High Wizard casts storm gust to 260 LUK player but did not freeze.
Thanks in advanced.