Jump to content

  •  

Cretino

Member Since 22 Oct 2013
Offline Last Active May 30 2017 01:07 PM
-----

#77700 Sistema de Fogueira

Posted by Cretino on 26 October 2016 - 12:48 AM

Aqui está um exemplo básico amigo.
Está funcionando bem, agora só você fazer suas modificações.
 
Spoiler



#77332 Quest Manager - Create quests with various requirements and prizes!

Posted by Cretino on 12 October 2016 - 01:18 PM

I'm sorry as well Cretino if I didn't highlight my concern.
 
Yes you got my point, I was looking for those variables.
Then your suggestion is put the npc first in my "main/dedicated server" and make the actual quest requirements there.
 
Nice NPC by the way, keep it up!

No problem. :)
I recommend you put in a test server for you to understand how the npc works and later you can set up again on your dedicated server.


#72394 Monster query

Posted by Cretino on 19 April 2016 - 03:57 AM

Hey, try it.

 

Spoiler




#71864 Build Manager - Create your builds and load them when you want! (For Stat...

Posted by Cretino on 09 April 2016 - 05:32 AM

Hey guys, other script at same day. :)
 
Name: Build Manager
Creator: Me (@Cretino)
Version: 1.0b (Added option to check max level of base and job (Can be disabled))
Contributors: (@kerbiii: Found a bug.)

Q: 'What features have 'Build Manager'?'
R:
Spoiler


Q: 'How to use these features?'
R: 'You can use all features in game, just talk to npc and have fun. :)'

Q: 'How to configure it?'
R: 'You can go to line '674' in script, and you will see details like:'
Spoiler


I'm accepting suggestions.
If you found any bug, report in topic or send me a private message.
I'll solve the problem as quickly as possible.

I think is it. :)

Note: Sorry for my English.

Attached File  build_manager_v1.0.txt   21.72K   104 downloads
Attached File  build_manager_v1.0.txt   21.08K   9 downloads
Attached File  build_manager_v1.0.txt   20.67K   10 downloads


#71862 Quest Manager - Create quests with various requirements and prizes!

Posted by Cretino on 09 April 2016 - 04:58 AM

Hey guys, this is my 'new script'. (New to you guys, because I used when I had my server, but now with some improvements.)
 
Name: Quest Manager
Creator: Me (@Cretino)
Version: 1.0b (Little improvement and others bugs fixed.)
Contributors: (@Aeromesi: Found a bug.)

Recommendations:
To get a better experience using this script,
it is recommended change the value of 'input_max_value' to '2147483647'. (See more in 'conf/script.conf'.)

Q: 'What features have 'Quest Manager'?'
R:
Spoiler


Q: 'How to use these features?'
R: 'You can use all features in game, just talk to npc with GM Account and have fun. :)'

Q: 'How to configure it?'
R: 'You can go to line '1568' in script, and you will see details like:'
Spoiler


I'm accepting suggestions.
If you found any bug, report in topic or send me a private message.
I'll solve the problem as quickly as possible.

I think is it. :)

Note: Sorry for my English.

Attached File  quest_manager_v1.0.txt   56.7K   90 downloads
Attached File  quest_manager_v1.0.txt   55.23K   7 downloads
Attached File  quest_manager_v1.0.txt   54.99K   5 downloads


#71743 Abuse kill "Stop killing player"

Posted by Cretino on 04 April 2016 - 10:08 PM

I think is it you want:
 

Spoiler


@EDIT

 

Fixed little mistake. :)




#71694 Multiple Extra Drops - Add drops to monsters or in global mode!

Posted by Cretino on 04 April 2016 - 02:48 AM

Hey guys, this is my first published script (in Hercules Community).
 
Name: Multiple Extra Drops
Creator: Me (@Cretino)
Description: Add unlimited drops to monsters or in global mode. (Global mode = Items that can be dropped by any monster)
Version: 1.8b (Little mistake fixed.)
Contributors: @Aeromesi (Script revised to English. Thank you very much!), @evilpuncker (Idea to add 'bindatcmd')
 
Q: 'What features have 'Multiple Extra Drops'?'
R:
Spoiler


Q: 'How to use these features?'
R: 'You will need read a little my comments for understand, but you can try use '@drop' to see all commands and prototypes.'
Spoiler


Q: 'How do I configure it?'
R: 'You can go to line '245' in script, and you will see details like:'
Spoiler


About percentage system:
It work almost identical to emulator.

I'm accepting suggestions.
If you found any bug, report in topic or send me a private message.
I'll solve the problem as quickly as possible.

I think is it. :)

Attached File  multiple_extra_drops_v1.8.txt   70.13K   71 downloads
Attached File  multiple_extra_drops_v1.8.txt   70K   2 downloads
Attached File  multiple_extra_drops_v1.8.txt   73.34K   2 downloads
Attached File  multiple_extra_drops_v1.7.txt   66.93K   14 downloads


#71645 PK Mode and Job Restrictions

Posted by Cretino on 03 April 2016 - 02:40 AM

Hey there!

I think is it you want:

 

Attached File  battle.c.patch   1.87K   6 downloads

 

It exclude first and second class non high.

 

Exeptions:

Super Novice
Star Gladiator
Rebellion
Kagerou&Oboro
Gunslinger
Ninja
Soul Linker

 

If you want to add more or remove, follow the 'example' I used.




#71630 Event Ranking

Posted by Cretino on 02 April 2016 - 06:04 PM

Try this, It works here. :)

Spoiler


Note: You will need change 'getcharid(3)' to 'getcharid(0)' if you want save character number id, because 'getcharid(3)' save account number id.




#71618 Event Ranking

Posted by Cretino on 02 April 2016 - 01:10 PM

Use this SQL Table:

Spoiler

 

Now try it:

query_sql "INSERT INTO `event_rank`(`id`, `name`, `event_points`, `t_event_points`) VALUES ('"+getcharid(3)+"','"+strcharinfo(0)+"','1','1') ON DUPLICATE KEY UPDATE `event_points` = `event_points` + '1', `t_event_points` = `t_event_points` + '1'";

 

Tested and works.




#71515 Make Warmer can't heal Emperium

Posted by Cretino on 31 March 2016 - 02:11 AM

I think the problem is your compiler, try this:

 

In 'map/skill.c'

Search for:

Spoiler

Replace:

Spoiler




#71512 King of Emperium Hill plugin help

Posted by Cretino on 31 March 2016 - 12:18 AM

Try this:
Find:
if ( ( md->class_ == MOBID_EMPERIUM && !strcmp( mapindex_id2name(sd->mapindex), "guild_vs1" ) ) &&
 
Replace:
if ( ( md->class_ == MOBID_EMPELIUM && !strcmp( mapindex_id2name(sd->mapindex), "guild_vs1" ) ) &&



#71506 Teleport all Online & Connecting Players

Posted by Cretino on 30 March 2016 - 10:57 PM

I think is it you want. :)

@EDIT

Little improvement applied. :)

Spoiler




#71435 Hourly Points Request

Posted by Cretino on 29 March 2016 - 09:23 PM

I redid all the code, I think it is now ok, at least here in my tests works fine...

If have problems, I'll try help you.

:)

 

Spoiler




#71397 Custom Display @command

Posted by Cretino on 28 March 2016 - 09:39 PM

@Cretino Oh I see. Thanks for your help sir ! I wish one day you will become herc.ws source dev  :wub:

 

Hello friend, was seeing something in the function 'bindatcmd' and I made a change that I think you will like it, you will only need apply this change and all script commands will be read and show together in '@commands'.

 

Attached File  atcommand.c_v2.patch   1.41K   15 downloads