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Nihad

Member Since 17 Apr 2014
Offline Last Active May 26 2017 08:29 PM
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#76247 Clan System

Posted by Nihad on 31 August 2016 - 08:08 PM

You know this really makes the dev team look very organized... not.

There really needs to be some organized structure if this emulator is to remain competitive. 

 

Thanks to rid and hemag for starting the project, thanks dast for agreeing to help, but if there was proper organization this would have been done a long time ago. And the fault isn't with you guys, not even the slightest. The top needs to get organized and set a proper vision and goal for herc. Perhaps get a person who will take care of planning and communication with the community. 

 

Just my observation from what's been going on since the start of the year.




#75824 Instances and Quests

Posted by Nihad on 14 August 2016 - 10:42 AM

Just a heads up I am very limited on time so releases will come slowly. Monster and Item releases will follow. Not all of the instances have been cleaned up yet so I won't add those until that has been done. These instances and quests were either released on Herc or rAthena and then translated and cleaned up by my team. We have invested months of our time in order to compile all of the information. Not much needs to be said here as it is all said in the git. 

 

All I ask in return it to encourage sharing in the community.

 

https://github.com/WoonRO/share

 

Monster and item info was gathered from the following websites:

http://www.divine-pride.net/

http://ro.gnjoy.com/...e/runemidgarts/

http://kafra.kr/#!/en/KRO/

http://db.123ro.cn/

 

And:

https://github.com/rosfus/cRO

 

Additional Instance information was gotten from forums such as:

http://forum.gamer.com.tw/

 

rAthena: I will not be making an official release topic on rA since I do not feel it is my place to release content that is not ready for you. Though some of you have already contacted me and started converting the instances to rAthena. If you send those to me I will add them to the git under an rAthena folder, don't be jerks and not share. rAthena deserves some love too. 

 

Side note: Some of these instances require source edits such as getmobdata, setmobdata, specialeffects3, mobremove. I'm in the process of making these into plugins but my source knowledge is crap. All the information you need for these source edits can be found on the forums and some stuff you will have to search the web. If anyone wants to make plugin versions of these that would be much appreciated. It is possible btw, I know for a fact it is because I have a super messy version of getmobdata, but it works. 




#64246 Help fix this script other one town invasion

Posted by Nihad on 17 October 2015 - 06:12 AM

"."      - A NPC variable.
           They exist in the NPC and disappear when the server restarts or 
           the NPC is reloaded. Can be accessed from inside the NPC or by 
           calling 'getvariableofnpc'. Function objects can also have 
           .variables which are accessible from inside the function, 
           however 'getvariableofnpc' does NOT work on function objects.
 
In your herc folder look under doc/script_commands.txt line 438 starts the variable explanation.
 
That script is using .mvpid .itemid and so on. Look in that document for a more appropriate way of setting the variable. A lot of people here could just give you the answer but I think you will find it a lot more rewarding if you figure it out your self, just use replace all in notepad++
 
If you can't figure it out then let us know, if you do figure it out also let us know :D



#54127 Oboro / Rebellion Quest and Skills

Posted by Nihad on 05 April 2015 - 06:30 AM

A few of us from my team have been in touch with some of the devs and we understand a bit how things work around here. Each dev has their own style and is a totally unique person. No one is paid for developing hercules to the next step, if they are paid it is because of a per project basis. Everyone chooses what they will work on and if they feel like working on it they will do it and if their time permits they will do it. If they have paid jobs pending then they will do those first. I have found a few of the devs to be extremely helpful and respond relatively quickly to my own scripting questions... as long as it's not the weekend. Judging from your post it seems you feel they are obligated to help you. Which is totally not the case since no one is going to build an RO server for you. 

 

Could they prioritize better and work on different things? Possibly, but posts like that won't encourage them.