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prism

Member Since 23 Jun 2014
Offline Last Active May 23 2017 06:04 PM
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Issues I've Posted

    Kagerou/Orobo Charms not working

    Posted 8 May 2015

    None of the four charm skills for this job are not working for me.

    KO_KAHU_ENTEN,
    KO_HYOUHU_HUBUKI
    KO_KAZEHU_SEIRAN
    KO_DOHU_KOUKAI

    When casted the charm item requirements are consumed but no charm is actually granted to the character. Usually there is something circling the character like a spirit sphere such as a flame if you use fire charm. These do not appear however and when using the skill KO_KAIHOU (Release Ninja Spell) it is not affected by any charms that might be there but not visually shown. Also, when casting KO_KAIHOU with no spheres it still creates the circle and freezes mobs that walk through it but does no damage. This does not affect players.

    Using abilities before cooldown is gone.

    Posted 17 Dec 2014

    i have heavily modified the skill_castdb, making use of the cooldown section of the castdb rather than the delay one

    so to quickly recap, delay sets all of your skills on cooldown and cooldown sets only the specific skill on cooldown

    pre-re rag basically only has delays(with the exception of guild skills)

    when dealing with multiple spells that have cooldowns but no delay(in this case, SG --> LoV --> cold bolt --> spam the shit out of cold bolt) the cooldown of cold bolt for some odd reason can be bypassed even though it shows the cooldown ticking on my hotbar, and can be chained infinitely as long as you spam fast enough(or more specifically, chain at the correct moment).

    this has reoccurred to me when casting holy light(autocast npc_changeundead) --> magnus --> heal --> spam heal


    this is a big problem because i really can't be having cooldowns be bypassed for no apparent reason


    both situations happened when an AoE spell was present and hitting at least 1 target, so maybe the proc hit of an AoE spell is making some kind of opening?


    any thoughts on why this could occur? i don't think it's coming up as any kind of error in the server console

    Someone posted this in the support section and not bug tracker. I'm having a similar issue with my server. You are able to use White Imprison before the defined cooldown has ended. Even though the skill is still greyed and the timer is ticking you can cast it again before it's finished.

    Wand Of Hermode

    Posted 19 Oct 2014

    Unable to use this ability. Based on the description, WOE needs to be on, you need to be inside of a castle and near a portal. However, when trying to use this skill the error "skill cannot be used in this area." is displayed. I've tried moving to different portals and moving from varying distances from the portal. I tried checking map_zone_db and it's only disabled in normal maps and pvp. I tried removing those just for test purposes and now it just says skill has failed.

    Cash Shop Unknown items

    Posted 12 Jul 2014

    Found a bug with the in game cash shop. The cash shop will only show items properly for items that have client data. The server won't read items with copied sprites. Like say for example I have Awesome Sword. That will work just fine in the cash shop. However, if I make a donation version server side in the item_db2.conf, the cash shop will display it as unknown item as it only seems to read directly from the client. If we want to add anything we have to make extra copies of any item in our iteminfo.lub to get them to display which is a lot of seemingly unnecessary work.

    Concentration/Awakening/Berserk Potion Stone Curse

    Posted 25 Jun 2014

    Anyone else having this problem? When I use these items the normal aspd increase effect that should occur doesn't. I see the item use animation but instead of increasing my attack speed i'm permanently stone cursed. I have to log off, warp or use @option to remove it.