I'll try digging around in mob.c and homunculus.c some more to see if I can find anything interesting related to what you said. Thanks!
prism
Member Since 23 Jun 2014Offline Last Active May 23 2017 06:04 PM
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10 December 2016 - 06:32 PM
I'll try digging around in mob.c and homunculus.c some more to see if I can find anything interesting related to what you said. Thanks!
30 November 2016 - 03:30 PM
Thanks a lot! It's working perfectly.
Also thanks for the heads up. Good to keep in mind though I can't see myself giving out Kyrie/Assump through script.
24 May 2016 - 07:48 PM
I made some progress.
In status.c change:
wa->atk2 = status->dbs->refine_info[wlv].bonus[r-1] / 100;
to
wa->atk = status->dbs->refine_info[wlv].bonus[r-1] / 100;
Only problem now is I would want to keep it displaying the + ATK instead of just adding to normal ATK.