CC battle.c battle.c: In function 'battle_calc_weapon_attack': battle.c:4244: error: 'struct <anonymous>' has no member named 'tdef' battle.c:4772: warning: implicit declaration of function 'GET_NORMAL_ATTACK' make[1]: *** [obj_sql/battle.o] Error 1 make: *** [map_sql] Error 2
- Viewing Profile: Issues: astralprojection
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Compile Error Checked out revision 15656
Posted 28 Dec 2014
Compile error ./configure --disable-renewal --enable-packetver=20120716
map_zone_db (#12622 - Boarding_Halter)
Posted 8 Oct 2014
When you include item#12622 (Boarding Halter) on the restricted items list example on GVG an PVP maps. When you try to use it, the item vanish, its just not there anymore. Please check.
Pre-Renewal Damage Bug
Posted 19 Sep 2014
Revision: 14661 (Latest)
Build: ./configure --disable-renewal --disable-64bit --enable-packetver=20140115
Test Character: lvl 98/50 Knight
Attack Type: Normal
A. NO WEAPON
Based on Calculator http://calcx.wushuang.ws/
B. Using Muramasa
Calculator:
There is a big discrepancy. This just happen on today revision.
Also: The DEF shows +100 and ASP 162 please confirm this because the calc shows 0 DEF and 174 aspd
Please check thanks.
Build: ./configure --disable-renewal --disable-64bit --enable-packetver=20140115
Test Character: lvl 98/50 Knight
Attack Type: Normal
A. NO WEAPON
Based on Calculator http://calcx.wushuang.ws/
B. Using Muramasa
Calculator:
There is a big discrepancy. This just happen on today revision.
Also: The DEF shows +100 and ASP 162 please confirm this because the calc shows 0 DEF and 174 aspd
Please check thanks.
ASP 190
Posted 6 Sep 2014
SVN 14605
Compile: ./configure --disable-renewal --disable-64bit
ASP is maxed when using Two-hand quicken or Spear Quicken
1. All 1 stat (shows correct ASPD)
[attachment=1916:screenpinoyRO000.jpg]
2. AGI 99 (shows correct ASPD
[attachment=1917:screenpinoyRO001.jpg]
3. AGI 99 + 2handquicken = 190ASP
[attachment=1915:screenpinoyRO002.jpg]
Same with blacksmith adrenaline rush
Compile: ./configure --disable-renewal --disable-64bit
ASP is maxed when using Two-hand quicken or Spear Quicken
1. All 1 stat (shows correct ASPD)
[attachment=1916:screenpinoyRO000.jpg]
2. AGI 99 (shows correct ASPD
[attachment=1917:screenpinoyRO001.jpg]
3. AGI 99 + 2handquicken = 190ASP
[attachment=1915:screenpinoyRO002.jpg]
Same with blacksmith adrenaline rush
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