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astralprojection

Member Since 03 Jul 2014
Offline Last Active Jun 04 2017 02:02 PM
*****

Topics I've Started

[Paid] Looking WOE Recorder

07 February 2017 - 10:32 AM

1. must have paypal account
2. must be able to revord/compile/edit skillfully recorder video of WOE.
3. must be available on Sat & Sun 9pm - 10pm Singapore Time.

pls send me message.

Cash Transaction Log (pick_logs)

08 September 2016 - 02:37 AM

I hope to get this added, it is a very important to track and monitor cash movement of players

 

		case LOG_TYPE_REFINE:           return '2';  // Refine
		case LOG_TYPE_OTHER:            return 'X';  // Other
                case LOG_TYPE_CASH:             return '$';  // Cash Points
	}


Request> OnCashEvent

28 August 2016 - 03:29 AM

What does it do?

- It triggers the npc when you spend or receive #CASHPOINTS.   I thought it would be useful on making script like Cash Spending Event or track cash movement of the player.

 

:D


allow warpparty in mapflag "nowarp"

24 June 2016 - 01:27 AM

i set my mapflag to "nowarp", to prevent these skills to be use

 

I miss you

Mom, Day I miss you.

Come to me honey.

 

These are the wedding/family skills to summon.

 

but my problem now, is warpparty is also affected. Is there any workaround on this?

 


bBaseAtk,-negative value; ** Not Working **

14 June 2016 - 02:47 PM

Hermode Cap [1]   [Upper Head]   Item ID# 5481 (Hermose_Cap)
    Script: <"
        bonus bAspdRate,10;
        bonus bBaseAtk,-20;
        bonus bMatkRate,-10;
    ">

I notice that when having negative value on bBaseAtk, it did not reduce atk, but if positive, it adds to atk at status window. I think it should reduce.  

 

You can try adding bonus bBaseAtk,-20; to any items you have if you don't have 5481 in your client data for testing purposes.