I hope to get this added, it is a very important to track and monitor cash movement of players
case LOG_TYPE_REFINE: return '2'; // Refine case LOG_TYPE_OTHER: return 'X'; // Other case LOG_TYPE_CASH: return '$'; // Cash Points }
Posted by astralprojection on 08 September 2016 - 02:37 AM
I hope to get this added, it is a very important to track and monitor cash movement of players
case LOG_TYPE_REFINE: return '2'; // Refine case LOG_TYPE_OTHER: return 'X'; // Other case LOG_TYPE_CASH: return '$'; // Cash Points }
Posted by astralprojection on 22 January 2016 - 01:42 PM
newer version of gepard will now auto trash unnecessary files
Posted by astralprojection on 31 March 2015 - 11:09 PM
[font="'comic sans ms', cursive;"][color=rgb(238,130,238);]Any code promo?[/color][/font]
Hi Alexandria, here is the lifetime recurring discount codes:
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Posted by astralprojection on 30 March 2015 - 12:37 AM
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Posted by astralprojection on 29 January 2015 - 12:37 AM
Plugin @afk has compile error at : clif->chsys_quit(sd); There are changes in channel system that makes the error.
sd->state.autotrade = 1; sd->state.monster_ignore = 1; pc_setsit(sd); skill->sit(sd,1); clif->sitting(&sd->bl); clif->changelook(&sd->bl,LOOK_HEAD_TOP,471); // Change 471 to any headgear view ID you want. clif->specialeffect(&sd->bl, 234,AREA); if( afk_timeout ) { int timeout = atoi(message); status->change_start(NULL, &sd->bl, SC_AUTOTRADE, 10000, 0, 0, 0, 0, ((timeout > 0) ? min(timeout,afk_timeout) : afk_timeout)*60000,0); } clif->chsys_quit(sd); clif->authfail_fd(sd->fd, 15); } else clif->message(fd, "@afk is not allowed on this map."); return true;[font="'trebuchet ms', helvetica, sans-serif;"]Noted: will take a look at it soon, together with costumeitem[/font]
testing this, it works great so far.
#include <stdio.h>#include <stdlib.h>#include <string.h>#include "../common/HPMi.h"#include "../common/timer.h"#include "../map/script.h"#include "../map/pc.h"#include "../map/channel.h"#include "../map/clif.h"#include "../map/battle.h"#include "../map/status.h"#include "../common/HPMDataCheck.h"/*1.0 Initial Script [Mhalicot] Topic: http://goo.gl/vbmQnr2.0 Added Map restriction "izlude", GVG/PVP. You can't use @afk when your dead. [Mhalicot]2.1 Update compilation compatibility in latest rev. 13300 [Mhalicot]2.2 Fixed bug when using @afk. [Mhalicot]2.3 Fixed map crash when using @afk [Mhalicot]3.0 Added unable to use @afk when receiving damage. [Mhalicot]3.1 Fixed Compiling Error, Thanks to quesoph4.0 Added AFK Timeout. Chars will be kicked from the server. [Mhalicot]*/HPExport struct hplugin_info pinfo = { "afk", // Plugin name SERVER_TYPE_MAP, // Which server types this plugin works with? "4.0", // Plugin version HPM_VERSION, // HPM Version (don't change, macro is automatically updated)};// Set this to the amount of minutes afk chars will be kicked from the server. 720 = 12 hoursint afk_timeout = 0;void parse_my_setting(const char *val) { afk_timeout = atoi(val);}ACMD(afk) { if(sd->bl.m == map->mapname2mapid("izlude")) { clif->message(fd, "@afk is not allowed on this map."); return true; } if( pc_isdead(sd) ) { clif->message(fd, "Cannot use @afk if you are dead."); return true; } //<- (10s)10000ms delay to edit look for conf/battle/player.conf search for prevent_logout if(DIFF_TICK(timer->gettick(),sd->canlog_tick) < battle->bc->prevent_logout) { clif->message(fd, "Failed to use @afk, please try again later."); return true; } if( map->list[sd->bl.m].flag.autotrade == battle->bc->autotrade_mapflag ) { if(map->list[sd->bl.m].flag.pvp || map->list[sd->bl.m].flag.gvg){ clif->message(fd, "You may not use the @afk maps PVP or GVG."); return true; } sd->state.autotrade = 1; sd->state.monster_ignore = 1; pc_setsit(sd); skill->sit(sd,1); clif->sitting(&sd->bl); clif->changelook(&sd->bl,LOOK_HEAD_TOP,471); // Change 471 to any headgear view ID you want. clif->specialeffect(&sd->bl, 234,AREA); if( afk_timeout ) { int timeout = atoi(message); status->change_start(NULL, &sd->bl, SC_AUTOTRADE, 10000, 0, 0, 0, 0, ((timeout > 0) ? min(timeout,afk_timeout) : afk_timeout)*60000,0); } channel->quit(sd); clif->authfail_fd(sd->fd, 15); } else clif->message(fd, "@afk is not allowed on this map."); return true;}/* triggered when server starts loading, before any server-specific data is set */HPExport void server_preinit (void) { /* makes map server listen to mysetting:value in any "battleconf" file (including imported or custom ones) */ /* value is not limited to numbers, its passed to our plugins handler (parse_my_setting) as const char *, * and thus can be manipulated at will */ addBattleConf("parse_my_setting",parse_my_setting);};/* Server Startup */HPExport void plugin_init (void){ script = GET_SYMBOL("script"); battle = GET_SYMBOL("battle"); status = GET_SYMBOL("status"); timer = GET_SYMBOL("timer"); skill = GET_SYMBOL("skill"); clif = GET_SYMBOL("clif"); channel = GET_SYMBOL("channel"); map = GET_SYMBOL("map"); pc = GET_SYMBOL("pc"); addAtcommand("afk",afk);}
Posted by astralprojection on 28 January 2015 - 09:06 AM
How about adding <option> to make channel READ-ONLY?
- Players can't send message in this channel, only read message.
This will be useful for script, GM etc. announcements.
Posted by astralprojection on 19 September 2014 - 02:37 AM
my clone is created but died how do we fix this?
Posted by astralprojection on 28 August 2014 - 03:24 AM